#26 Animations - Shifting from Style to Style

in steemitbloggers •  7 years ago 


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It's been awhile since I posted an animation guide on my blog. Reason being was because I was having so much fun posting about meetups, life and food on Steemit that I completely have forgotten that I have a niche that I've started writing on. This post would be a little lighthearted and not so much on the technicalities of animation/software. Basically, something that I've experienced over the past few weeks in my life as a Character Animator.

For those of you who have spoken to me on discord, you would've known that I've been spending the past two months trying to finish 3 animations projects for a cartoon tv series. Nope, it has not always been like that but recently my boss decided to take in 2 more projects while my team and I were still finishing up another. He explained that these projects were very important to him to obtain the client's favor so we've decided as a team to also help him by working harder.

So for the past two months till today, I've been spending late nights in the animation studio trying my best to finish my scenes. Though satisfying, I find it rather tough every time I transition from a project to another. The styles were very different from one another because these were two different projects from two different companies.

It was like you love pork and lamb and you're asked to be a vegetarian for a week.

Yes... it was hell but I also managed to learn a thing or two from these fast paced transitions from project to project.


The Animation Style comes FIRST

Two months ago, I started on an Animated Korean Tv Series called Geomecha. Looking at the name Geomecha, you probably would've already figured out that it involves mechs and robots. My team and I have been working on this project for almost a year now and some of us have developed certain animation prowess for different characters or scenes. For me, my boss complimented me for my animation on the robots so throughout that few months, all I have ever gotten were the robot scenes. I have been animating the gears and the weight of these robots until it became apart of me. It came so naturally that it was easier for me to animate these robots than to animate the humanoid characters talking.


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This is the last episode I've worked on before transitioning to a new project. It is always very exciting when we're told that we'll be working on a new project especially if it's for a bigger name like SABAN. Heard of SABAN? You know... the Power Rangers? Yes, that company! We were all stoked that we would be getting a project from a well-known brand.

So what was the difference Zord?

Power Rangers had robots too!

Well, no I did not get to animate the Power Rangers, I got to animate a FAT FLUFFY BEAR....


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From animating robots to a fat fluffy bear. TWO bears to be exact. It was the horror because these two styles were of different polar. It's basically North and South, East and West, Honey to my bee... wait maybe not the last one but you get the idea!

I thought I could easily transit into this new project but having spent almost a year animating 20-foot tall robots fighting to this tiny little bears, it was crazy! Oh did I mention they were also stuffed toys? Now are you starting to see the problem here?

Robots = Steel, Heavy, Stiff, Strong

Toy Bears = Fat, Fluffy, Soft, Boneless, Squishy

It took me a whole two weeks of constant feedback and retakes from my boss to actually finally nail some of the scenes given to me. I was starting to feel that maybe animation wasn't meant for me. But during this traumatic experience, I've also learned a good lesson. A lesson that hopefully, you would be able to pick up before going on the same rollercoaster ride as me. Trust me, you'd rather sit the kiddy caterpiller ride that has the ABC song blaring out its speakers.

I learned that it is essential and important to STUDY the style from footages or references BEFORE proceeding into keyframing those animations.

Remember my guide on Observation and Referencing a while back? I should've done just that. Sometimes 'watching' the footages just isn't enough. I should've spent the beginning of the week to study it thoroughly rather than spending two weeks of wasted effort and time.



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Thank God after getting used to the animation style, I was happily doing my shots. Even my boss brought me into his room to ask me if everything was alright because he said that I wasn't smiling or laughing that often anymore.

Always remember to STUDY the whole project, and not just your scenes

I guess I would just leave you with this tip. Study the entire project, its concept, art direction, timing, poses and pacing. All equally important to create that style for the entire show. The exaggeration and anticipation vary when a robot jumps and a stuffed toy jumps. All these have to be taken into account when you're studying the project.


I wished I could get myself a 'DeLorean DMC-12' from Back to the Future to remind myself this tip and I probably wouldn't be having to overtime so much. But hey! Let bygones be bygones, at least now I can share this tip with you guys. I hope that you've find my post beneficial to you and as I have mentioned earlier, this is a lighthearted post so you can laugh at my demise. Till then!~


Thank You

If you like what I do, check out my other posts on my artworks, photography & animations.

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I'm here for the GIF 😂

Second that! I watched the geomecha YouTube, the bad guy 🤖 animation so cool eh!

Hahah, yea the bad guy not bad the design

Haha, so you make the robot animation right?

Haha yes I did :D And some of the characters

Lol Hahaha

oh man dealing with style changes is always tough...one job I had I went from loose, slapstick, super hand-drawn animation to very clean, crisp, symbols-predominant animation, and the transition was brutal, especially since my schooling focused more on the loose hand-drawn style over flash. Took me a while to get the hang of it, and even then I felt the work didn't really live up to what I wanted, and now I'm just scared of the process in general lol. Being busy must have sucked, but I hope this means lots of work (and $) in the future for your studio!!

I watched a bit of the clip of Geomecha and I am actually impressed at how much animation has advanced since when I was a kid. There were some great funny lines in there, especially on your tone of having to animate the bears. It must have been a difficult change, and at least now you know to study before you go heads-in trial-and-error. I would have thought that change is interesting and more fun than doing the same, similar thing repeatedly, but I guess it does not apply to everyone and everything.

Thanks for dropping by @poetrybyjeremy. Oh It is always exciting to try something new, in fact I was excited for the new project coming but that was also why I went straight head on before doing enough research. :D haha

That's great! I understand how exhausting it can be and how disappointed you would be when it takes you a long time to get it right.

I would have never realized how challenging it would be to make transition in style. I just enjoyed watching and absorbing stories...I would assume that's what content makers would want audiences to do though?

ps
I can watch that gif forever....

Yeaps, definitely everyone wants to create content that people would watch or a specific niche of people. Thanks for dropping by @mintvilla :D

Honestly the first gif grabbed my attention! haha
I just enjoy watching the cartoons, never know how much it takes for animation creator to finish the animation and to shift from projects to projects esp those with great difference in styles.

Haha my plan worked! :P

It is pretty time consuming depending on the complexity of each shot.

Very nice :D

Thank you

Hahaha I actually wrote a song about Charmander. Massive respect to you and animators alike. Such a difficult profession.

Thanks! Love wat you're doing too! Top notch stuff

Oh, I thought that animations are just fun jobs to do... Now I see the difficulties reading your post. Very informative!

It is a satisfying job. Always challenging urself.

  ·  7 years ago 

It's burning... Oh... It's burning... Ahhh... It's burning... OMG... It's burning everywhere... Burn
... Burn... Burn... @@

Hahaha, u burn burn wat :D

  ·  7 years ago 

Your gif above mah... tail is burning leh... LOL... Very busy putting out the fire... but keep burning here and there... LOL

Hahaha, yeaa :D very stress everywhere burn. Haha

AH that’s the learning curve right there. Manly robots to cute chubby bear 😂😂

Hahaha, totally two different worlds.

Can imagine that, something like used to play with robots but suddenly given a soft teddy bear to play with. I have no feel on u teddy...

Wohoo. you are back. LOL. wow. i wouldn't know how to animate soft and fluffy. Solid stuff are easier. Salute.

Oh hey @vetz! Good to see you here :)

Mana big fluffy bear tu? @zord189 LOL

Haha cannot show yet. P&C

That's cool ! Thanks for all the detail.

Thanks

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Man, that animation at the top had me mesmerized for way too long! I love it.

I can't imagine having to suddenly switch to such a drastic style change after that long! It would just be so very different in every way. I can't even imagine switching styles for a still painting, much less animating. You are amazing!

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Congratulations! This post has been chosen as one of the daily Whistle Stops for The STEEM Engine!

You can see your post's place along the track here: The Daily Whistle Stops, Issue # 89 (3/30/18)

The STEEM Engine is an initiative dedicated to promoting meaningful engagement across Steemit. Find out more about us and join us today!

OMG I feel ya. hahaha not easy, not easy...