Lets Talk Strategy: Great Balls of Fire

in steemmonsters •  6 years ago 

A compilation of the stats and abilities possessed by the fire splinter. As well as an analysis of its strengths.



Goblin Shaman


Screenshot_2019-01-04-00-05-21~2.png

Level 1


2 speed - 2 health - weaken

Level 5


1 magic - 2 speed - 3 health - weaken - slow

Level 10 (max)


1 magic - 4 speed - 6 health - weaken - slow



Giant Roc


Screenshot_2019-01-04-00-05-31~2.png

Level 1

1 melee - 4 speed - 6 health - flying

Level 6

2 melee - 6 speed - 7 health - flying - trample

Level 10 (max)

4 melee - 6 speed - 8 health - flying - trample



Kobold Miner


Screenshot_2019-01-04-00-05-39~2.png

Level 1

1 melee - 2 speed - 2 health - sneak

Level 5

2 melee - 3 speed - 4 health - sneak

Level 10 (max)

3 melee - 5 speed - 6 health - sneak



Fire Beetle


Screenshot_2019-01-04-00-05-47~2.png

Level 1

1 ranged - 2 speed - 4 health - snipe

Level 5

2 ranged - 2 speed - 1 armor - 4 health - snipe

Level 10 (max)

3 ranged - 3 speed - 2 armor - 6 health - snipe



Serpentine Soldier


Screenshot_2019-01-04-00-06-00~2.png

Level 1

1 melee - 4 speed - 1 armor - 4 health - shield

Level 4

2 melee - 5 speed - 1 armor - 5 health - shield - dodge

Level 7 (8 max)

3 melee - 6 speed - 1 armor 6 health - shield - dodge - thorns



Pit Ogre


Screenshot_2019-01-04-00-06-10~2.png

Level 1

2 melee - 1 speed - 7 health - stun

Level 4

3 melee - 2 speed - 8 health - stun - enrage

Level 7 (8 max)

4 melee - 4 speed - 9 health - stun - enrage - void



Cerberus


Screenshot_2019-01-04-00-23-49~2.png

Level 1

2 melee - 3 speed - 5 health - heal

Level 5

3 melee - 4 speed - 7 health - heal - retaliate

Level 8 (max)

4 melee - 5 speed - 9 health - heal - retaliate



Flame Imp


Screenshot_2019-01-04-00-24-08~2.png

Level 1

1 magic - 3 speed - 1 health - flying

Level 5

2 magic - 4 speed - 2 health - flying - swiftness

Level 8 (max)

2 magic - 5 speed - 4 health - flying - swiftness



Fire Demon


Screenshot_2019-01-04-00-24-23~2.png

Level 1

2 ranged - 3 speed - 5 health

Level 3

2 ranged - 3 speed - 6 health - blast

Level 6 (max)

4 ranged - 4 speed - 6 health - blast



Serpent of the Flame


Screenshot_2019-01-04-00-24-36~2.png

Level 1

1 melee - 5 speed - 9 health - retaliate

Level 3

1 melee - 6 speed - 1 armor - 9 health - retaliate - poison

Level 5 (6 max)

3 melee - 6 speed - 2 armor - 10 health - retaliate - poison - piercing



Elemental Phoenix


Screenshot_2019-01-04-00-24-55~2.png

Level 1


2 magic - 5 speed - 8 health - flying

Level 2


3 magic - 5 speed - 8 health - flying - blast

Level 3


3 magic - 5 speed - 8 health - flying - blast - magic reflect

Level 4 (max)


4 magic - 5 speed - 8 health - flying - blast - magic reflect - dodge



Over All Stats


Attack Types


6 melee cards - 3 magic cards - 2 ranged cards

Abilities


3 flying ( [C] giant roc lvl 1- [R] flame imp lvl 1 - [L] elemental phoenix lvl 1)
2 dodge ( [R] serpentine soldier lvl 1 - [L] elemental phoenix lvl 4)
2 retaliate ( [R] cerberus lvl 5 - [E] serpent of the flame lvl 1)
2 blast ( [E] fire demon lvl 3 - [L] elemental phoenix lvl 2)

1 weaken ( [C] goblin shaman lvl 1)
1 slow ( [C] goblin shaman lvl 5)
1 trample ( [C] giant roc lvl 6)
1 sneak ( [C] kobold miner lvl 1)

1 snipe ( [C] fire beetle lvl 1)
1 shield ( [R] serpentine soldier level 1)
1 thorns ( [R] serpentine soldier level 4)
1 stun ( [R] pit ogre lvl 1)

1 enrage ( [R] pit ogre lvl 4)
1 void ( [R] pit ogre lvl 8)
1 heal ( [R] cerberus lvl 1)
1 swiftness ( [R] flame imp lvl 5)

1 poison ( [E] serpent of the flame lvl 3)
1 piercing ( [E] serpent of the flame lvl 5)
1 magic reflect ( [L] elemental phoenix lvl 3)
0 devine shield

0 double strike
0 tank heal
0 inspire
0 life leech

0 protect
0 resurrect
0 silence
0 strengthen



Final Thoughts


The following is my first impressions of the stats and abilities of the fire splinter. I have yet to review any of the others, so this analysis will be pretty bare bones and mostly stating the obvious. After I have gone through each splinter I will be doing another more indepth analysis about their strengths and weaknesses.

Hard Hitting

With the majority of the cards being melee fighters, and a summoner who amplifies their attack by one, the fire splinter is probably going to be the king of melee combat. Being able to double up on cards with the blast and retaliate ability will have you melting through enemys. This Splinter also features a card with enrage and trample for the ultimate hard hitting team.

Hard to Hit


Not only is the fire splinter made up of hard hitters, it is also hard to hit. With a total of 3 flyers and 2 dodgers (one of which also has fly) you can easily create a team that will dance around your opponents attacks.



Call to Action

If you found this post helpful, or would like to see other splinters, then please consider leaving a follow. I plan on discussing steem monsters a lot and figuring out the optimal strategies. I am still new to the game myself, so these posts will become better as I learn more about the game. The next post in this series will be discussing the water splinter.



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