STEEMNOVA game and how long will be BUGUSING CHEATING ADMINS?

in steemnova •  7 years ago 

Not so far (Sunday night) I have met SteemNova
(here, on Steemit - one of the posts of my new friend)
Everybody who don't know what is it:
Tactical-strategic browser online game (most of all text-oriented) - can join to see => steemnova.intinte.org
So, after s couple of days of my reaseach here, on Steemit, and in the statistics-alliances inside my interpretation of the game is looks like this:

Guys, if you are really wanna to expand the game - so you must sit at the negotiating table. And reach the consensus.
Ok, you "do not delete such marks inside the game - like this name of alliance and the description - because, oh, you so tolerant & democratic". Yes. But it's spoils the impression and does not inspire confidence.
Ok, so be this text - but you must to add to the tutorial some explanations about this.
In common sense, like: "This is beta version, we still develop the game, and not of all are happy abou the changes" or smth like you know what and how to explain.
Because (look at the picture again) it is a quite big shock to see THIS inside.
And see the @marsell comments under the posts of Steemnova.


Also I wanna an explanation of this news:
"Steemnova, Oh dare two players are one step closer to creating the Death Star!" from @mawit07
It is near aobut admins cheating, isn't it?
If both guys did not tell him about this - the proof of the broken intimacy of 2 strategists.

P.S. All others who still wanna try this game - against marsells' warnings - => steemnova.intinte.org

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Sure wish I was a computer programmer let alone admin. lol. Like @ferflo said, the info is public to everyone under the "records" link. I always watch it to gauge where my progress is compared to the best players through "records".

In the records field you can see both players who reached graviton tech, the most dificult tech to learn to be able to make death stars. It's public to everyone.

  ·  7 years ago (edited)

But there were 3 things.

  1. Points calculation has bug. It added a lot of point for every building. Cost is increasing by *1.4 / 1.6 but calculation was like *2. So the players had more points then should. @mys fixed this
  2. In the Ogame Crystal mine is increased by 1.6. But here was 1.4 what was breaking the balance of the game. So @mys used ogame value
  3. Building level 1 cost like building level 2. So price has been changed to the ogame one.

All changes was to be more balanced like ogame. All prepared by @mys but marsell still thinks that was against him.

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