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I recently came home to Finland from the US and I'm in the process of trying to reverse my sleeping pattern to fit the timezone, so I need something to ramble on about aimlessly to keep me awake.
So, let's talk about painful childhood traumas.
Here's mine.
Back int he 90s when I was still mini-@schattenjaeger our family got a PC. An actual Windows 95 PC that could run video games. Prior to that we had a Windows 3.1 computer, obviously, and I did play the hell out of Commander Keen - when I managed to get it running, that is. And whatever the fuck that winter Olympics game was. That was awesome.
Anyways.
But my first, true, and long-lasting love as a kid as far as PC gaming went was the genre of the point and click adventure game.
Monkey Island, Day of the Tentacle, Sam and Max, King's Quest, Space Quest, Discworld... I pretty much played them all. Nothing I cherished more than Gabriel Knight by Sierra, however.
I just wrote a 5000-word post about why Gabriel Knight 3's ending still makes me shed manly tears, despite the fact that I've played through it every single year at least once ever since it came out - it's that good - so I won't get into that here.
I'm a Finnish person, so obviously English is not my first language. That was quite problematic when playing point'n'clicks since the genre is all about talking to people, using the information hidden in the dialogues to solve puzzles, etc. to advance in the story.
I don't know what it was that caused me to gravitate towards these games that obviously were highly inaccessible to me as a non-native English speaker. And we're talking a five-year-old here. We got English at school when I was, umm, 10, I think.
But I was obsessed with them.
So, I did what any sensible five-year-old would do: instead of going out and playing with the other kids, I went through endless sessions of frustration in front of my computer, playing through these games with a dictionary.
And Gabriel Knight is not an easy game. It's not just "Pick up key, open door with key", the plot and the stuff that goes with it is actually very mature, and the puzzles can be really challenging and definitely require lateral thinking. Granted, a lot of the point'n'clicks of that era were cartoony, but I think I always liked Gabriel Knight more because it had more of an adult theme going on. No, not that sort of adult theme - although there were sexual innuendos thrown around that flew right over my head as a kid.
The trauma I was talking about?
The fact that I, as a kid who wasn't even studying English at school yet, managed to
A) Finish the game
B) Actually understand the plot
Not only did I finish the game, I did without a walkthrough guide, just by using my head.
I was so proud of myself for having done it. One of my rare legitimately proud moments of my life. I also finished Gabriel Knight 2 and 3, Monkey Island 1, 2, 3, etc. but Gabriel Knight 1 was the first such accomplishment.
And just as I finally felt like I had something to brag about, no one knew what the game was.
I really tried to brag. I tried to have people be proud of me. But no. No. No one understood, not one person. Everybody just assumed that I had finished a silly game that took as much brain skill as Super Mario, or some such.
I'm not gonna lie, it ate at me because I had done something that I, to this day, consider be pretty fucking cool.
I learned so much more English doing that than I ever did at school, ever.
Games nowadays are considered cool-ish, but back in the 90s, you were the biggest damn loser around if you even considered wasting your time playing video games. You were uncool, you were a nerd, you were childish - because God knows the worst thing for a five-year-old to be is childish.
It was out of the question, especially among adults, that games could be educational in any way, shape, or form.
So, I tried to throw it at them that the Gabriel Knight trilogy taught me at least bits and pieces of:
- English
- French
- German
- Italian
- Latin
- Voodoo
- The history of King Ludwig II of Bavaria
- Wagner
- The legend of the Holy Grail and all the wacky stuff surrounding it
- And tons more
Heck, Gabriel Knight 3 made studying religion cool by teaching me about the theory of Jesus' secret bloodline - something school never did, religion classes were an absolute bore.
Like I said, in 2018 it's safe to say that gaming community has won. Games are an accepted part of the mainstream culture, but man was it different back in the day. I would know, I was there - in the trenches! Holding up the fort.
I remember being annoyed at the "Grade A Girls" at school who got constant praise over their ability to memorize stuff for exams, but who lacked the ability to actually apply any of the knowledge to everyday situations.
School was actually kinda like Steemit when you think about it; it was never about genuine "ability" or "talent" or any of that stuff, it was about being good at playing that specific game.
For a pastime like Steemit it's fine, but for a nation-wide education system, maybe not so much.
So, yeah. No wonder I grew up all weird. No one ever appreciated my magnificent talent of puzzle-solving in foreign languages.
I guess that's my real reason for being Steemit: no one respects me, so I'm here for the constant approval by Steemit's lovely bot army that is always there for me, after every post, telling me awesome I am and how thankful they are that I'm taking the time to share my awesomeness with the community.
They're not real people, but hey, I'll take what I can.
I guess in the end I won since I now have more money than any of the teachers - and I would not have done without old adventure games teaching my English. I never learned any of it in school.
But still!
You were expecting a point? A sharp, striking punchline that includes a profound discovery or observation about the universe here at the end that would make plowing through this post worth it?
I love to disappoint.
See ya.
I'm honestly impressed. Now few decades after you managed to do your feat.
I didn't manage similar things. I got through some easier games with extremely lacking skills in English, but nothing as difficult as that. Maybe Monkey Island 3 was one of the most difficult ones, I hated the sword fighting as I had no clue on the correct options.
I just had to memorize the right replies while having no idea why they worked.
I learned some Spanish though. El Pollo Diablo is the demon chicken.
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"MADRE DE DIOS! ES EL POLLO DIABLO!"
"!Sí He dejado en libertad los prisioneros y ahora vengo por ti!"
"Well, yer not taking me without a fight!"
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I remember playing Kings quest on an Amstrad I don't even remember which one it was but at the start you had to walk down a very narrow path... how many hours happily wasted.
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I'd say either King's Quest 3 or 6. Both feature a narrow pathway at the beginning.
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First of all, good JOB, baby Schatt! That is a HELLA big accomplishment at any age, but especially so young! While you write 'odd', what you did showed 'brilliance' and tenacity not often seen in five year olds. You have every reason to be super proud of yourself!
I've often marveled at your use of English, to be honest. You don't simply write perfectly, your use of slang and colloquialisms are hella on point.
All the love, b!
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That's pretty impressive! I guess it kind of shows how uneffective a normal education system can be if substantial its curriculum can be learnt so fast by a five-year-old, given the right stimuli.
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It's all about the right stimuli. Especially for boys. The school system favors girls' learning methods, it can leave boys out in the cold. This can be seen when observing the fact that a vast majority of unemployed, homeless and otherwise rejected members of society are male.
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If this was your most heart breaking childhood trauma then I'd say you're pretty fucking stoked.
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Or maybe this post was a lighthearted joke.
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Samesies.
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Shit, this post brought back some Memories...
I totally relate to your experience, because games were one of the main reasons i think i learned english quickly (that and rock and roll. In Brazilian btw).
And what a happy nostalgic feeling when i read about the 90/2000 point and click games!
Sam and Max: so many laughs
Dott: one of the most awesome one
Monkey Island: nothing like a good old insult duelo...
The others i havent played (only a bit of Gabriel Knight) but i also loved these ones:
The Dig
Indiana Jones and the fate of Atlantis ( probably my favorite)
Grim fandango
They were really awesome, even though i couldnt fully understand all sentences.
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I was actually just talking to a friend of mine about Sam'n'Max and the fact that it taught us both some really obscure, cool vocabulary. :D
"That's a completely unusable thingamabob!"
"My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Good times.
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People are just now realizing how important games are to people, and the stories they tell. It can be the new novels or movies of this generation. Except we can interact with our stories, with our lore.
For me, it was Baldur's Gate, Pools of Radiance... anything fantasy.
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I just miss Loom there...:(
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Yeah, actually Loom might be the only Lucasarts game I missed back in the day. I always forget about it. Should I pick it up?
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Loom was one of my first games, when I had an Amiga 500. The game is definitely different from the other LucasArts titles around that time. It has a beautiful fantasy story, where your normal control management is not over the action of verbs, but rather over melody. Which makes it so interesting and possible that's the reason I still remember it so well. I recommend it, if you wanne try out something different. However, it is not as complex and hunting as Gabriel Knight.
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Yeah, I think I remember reading about that. I definitely should try it out. Dig was another Lucasarts game that was very different from the usual Monkey Island/Day of the Tentacle style of games.
Dig is also very good. It's more mature, darker, and doesn't try to be funny.
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Oh I remember the Dig. Never tried it out so. OT: It's so funny, I came to Steemit a couple of weeks ago to show my art photography to the world. Shortly I realised, the art here is full of bull shit and only 1 percent of the replies are actually humans.
Now, I am talking about my childhood games and it makes the platform more human again for me...
Back to topic: It's not a LucasArts game but for the horror kitsch fans: I recommend "Phantasmagoria". It was an interactive movie horror adventure.
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Yeah, this comment section has been shockingly human! I'm legitimately surprised. Pretty cool.
Phantasmagoria I also skipped, but I've heard bad things about it, though?
Gabriel Knight 2 was the only FMV game I really played. What a weird phase that was in gaming.
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Good morning, first of all, even if you do not believe it, I read your post to the end with a lot of stoppage because the post to emphasize video games, and I guess I had to see if it was hard for people not to be proud of a great achievement that means to you, I can not imagine what it was like to live that time but I think that the people of that time did not understand that a game is not just burning time, not a game can help you with many things, such as in your cases I help you to learn other languages, and today you should be proud, because if you go to see those nerd that called people the vast majority are millionaires and has an impressive mental ability.
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Dude, I appreciate your comment, but punctuation, man. :D
I say that with the utmost love.
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Hello there @schattenjaeger, I trust your jet lag is now a distant memory..
just wanted to say: Transport Tycoon and Day of the Tentacle were big hitters with my mini-@ceyman!..among others of course..Bloody good show on smashing the shit out of those games amigo, Bravo!
The 16-bit style image you used reminded me of the film 'Trancers' (with Tim Thomerson no less) - "Dry hair's for SQUIDS!" hahaha
I hear ya on the negative/ignorant views to gaming from the general adult world back in the day, which were the 90s for me i guess as was an 80s baby...I grew up in Hastings (1066 country) UK, making English my first language, so while I cannot claim the language benefits you rightly shielded yourself with, hi 5s on holding your ground!
Looks like your post got my attention and I made my first etch on the steemit blockchain, wooooo! party on Wayne!!
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I enjoyed reading this post, because it threw me back to the times of my first PC (yes, also in mid-90’s) and the games I used to play on it. So – thank you for that trip down the memory line!
And hey – there’s a point in “disappoint”! :-P
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Haha. :D
Good point!
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I also seem to have problems with sleep patterns. I am very difficult to sleep at night. for some reason? I've been there for years. Sometimes I play games. however, my game playing disease was healed with steemit.
New problem now, I was not sleeping because playing games, now I do not sleep because of stemit: D, heheheh
nice to meet you my friend .. greetings
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Did you play Mystery House? Or were you too young?
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Never played it, I'm afraid. But of course I know what it is, I've read my history. It'd actually be pretty interesting to play it. Just out of weird curiosity that odd people such as myself possess for some reason.
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I get that. I still have a copy of the Hitchhikers Guide to the Galaxy original text adventure that boots off a 5.25" floppy, and a dedicated machine to play it.
The first King's Quest came out during my second year in university, I think. Staff and students alike were playing it, while management wondered what all compute time was being spent on.
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Hahah. A piece of trivia: King's Quest 6 was when Jane Jensen, the writer and creator of Gabriel Knight joined Sierra, and it may have something to do with why many consider KQ6 to be the best KQ.
Subjective, of course.
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BTW you're trending in #stuff.
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#stuff is the new global trending!
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Wow..i appreciate this heartbreak..so smart gaming...
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