The various forms of 'Cross Reality'

in technology •  5 years ago  (edited)

Topic: Other/XR

Title: The various forms of 'Cross Reality'

Who/What: XR is an all-encompassing category that accommodates all aspects of computer altered reality like MR, VR, AR, etc.    
When/Why/how: The 'X' can stand for any other letter as a variable of sorts.
More …: …bringing digital objects into the physical world and bringing physical world objects into the digital world.

Methodology: Online research and use of a tumbled pyramid in the article.

Sources:

https://www.roadtovr.com/acer-continuing-to-explore-invest-xr/
https://www.viget.com/articles/xr-vr-ar-mr-whats-the-difference/

Existing info:

-

Wordcount: 200-300

Qualification statement: There is a general need to understand the various forms of computer affiliated realities.

Time: Appx 24 hours

Budget: 350TECH

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Depending on the angle, this one should work.

https://en.wikipedia.org/wiki/X_Reality_(XR)

X Reality (XR)
X Reality (XR or Cross Reality)
is defined as: a form of “mixed reality environment that comes from the fusion (union) of ... ubiquitous sensor/actuator networks and shared online virtual worlds....”.
It encompasses a wide spectrum of hardware and software, including sensory interfaces, applications, and infrastructures, that enable content creation for virtual reality (VR), mixed reality (MR), augmented reality (AR), cinematic reality (CR). With these tools, users generate new forms of reality by bringing digital objects into the physical world and bringing physical world objects into the digital world.