Unity - 2D Movement (Part 4b) - Shoot : Fire Bullet. With Joshua Mootoo. This video will show you how to fire the Bullet into the distance using Unity3D and C#.
Our goal is a build a community centered around Games Development and Programming for the Games Industry. We appreciate any feedback good or bad! It all helps us get better at making content. Remember don’t forget to subscribe we need you!
Asset Download:
Patreon - https://www.patreon.com/posts/2d-movement-7032177
Links:
Unity - 2D Movement (Part 4a) - Shoot : Spawn Bullet -
Pixel Make Unity Asset Store – https://www.assetstore.unity3d.com/en/#!/user/4327142
Social Media
Facebook – https://www.facebook.com/pixelmake.channel/
Twitter – https://twitter.com/Pixel_Make
Instagram – https://www.instagram.com/pixelmake/
Tumblr – http://pixelmake.tumblr.com
Google+ – https://plus.google.com/112711380081179912741
Google+ Community – https://plus.google.com/communities/110964985639179100326
Image Links
Facebook Logo - https://www.facebookbrand.com/
Twitter Logo - https://about.twitter.com/company/brand-assets
Special thanks to:
- Kevin MacLeod for creating and allowing the use of "Marty Gots a Plan" for today’s video
Marty Gots a Plan & The Complex - by - Kevin MacLeod (incompetech.com)
Insired - by - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
▶️ DTube
▶️ IPFS