BlogHide Resteemsfencerdevlog (33)in godot • 5 days agoGodot 4: Edge detection in 3D (tutorial)Hi everyone! As I promised at the end of the video on advanced post-processing, I'm returning to this technology once again, and this time we'll use it for an alternative method to detect edges in…fencerdevlog (33)in shaders • 12 days agoGodot 4: 3D grid shader (tutorial)Hi everybody! A few months ago, I created a tutorial for generating a simple two-dimensional grid, and recently I thought it would definitely be useful if we could do the same as a projection into…fencerdevlog (33)in shaders • 19 days agoGodot 4: Yet another rain shader (tutorial)Hey everybody! Would you like an inexpensive rain effect to enhance the 2D scenes in your game? We already have the particle rain, which I demonstrated in one of the previous videos. What I'll show…fencerdevlog (33)in godot • 26 days agoGodot 4: Another artistic shader (tutorial)Hi everyone! Let’s try to write another shader to enhance our graphics, for example, the background of a scene in a game. I recently made a video about the emboss filter, which is quite similar to…fencerdevlog (33)in godot • last monthGodot 4: Advanced post-processing (tutorial)One of the topics I covered in the new book of shaders is advanced post-processing, which will be the subject of today's video.fencerdevlog (33)in godot • last monthGodot 4: Burn transition shader (tutorial)Hi everyone! If you watched the video about the simple transition between images using a noise texture, you surely noticed how we used a simple algorithm for a rather impressive effect. Now let's…fencerdevlog (33)in shaders • last monthI have just published a new book dedicated to creating shaders in Godot 4Learn how to enhance your game’s graphics with impressive visual effects! This book provides a detailed guide on creating 30 spectacular shaders in Godot 4, including thorough explanations of…fencerdevlog (33)in shaders • 2 months agoGodot 4: Screen glitch shader (tutorial)Hi everyone! Recently, I returned to the algorithm we used for generating the lightning effect and tried to apply it in a slightly different way. Essentially, it involves decomposing the texture…fencerdevlog (33)in godot • 2 months agoGodot 4: Sierpiński Triangle (shader tutorial)Hi everybody! This time I would like to try something really simple. It is one of the simplest fractals that you have probably seen before, and it is called the Sierpiński triangle. This code can…fencerdevlog (33)in godot • 2 months agoGodot 4: 3D tunnel from a texture (shader tutorial)Hi everyone! This time I would try something in 3D. It will be quite a simple thing, namely creating a tunnel from a texture, but even something as basic as that can sometimes be useful. And who…fencerdevlog (33)in godot • 2 months agoGodot 4: Night vision shader (tutorial)Hi everybody! During the development of our point-and-click adventure game Whispers of Prague, we played around with the idea of creating some scenes in complete darkness, so the main character…fencerdevlog (33)in godot • 2 months agoGodot 4: Emboss shader (tutorial)Hi everyone! Do you remember the Sobel operator that I used in one of the previous videos for edge detection? The shader that I will demonstrate today will be based on a similar principle, and its…fencerdevlog (33)in godot • 3 months agoHow to import 3D models in Godot 4 (a tutorial for beginners)Hi everybody. This is the second part of the mini-tutorial on creating 3D asteroids or other rocks in Blender and using them in Godot Engine. This time, I will focus on the Godot Engine, namely…fencerdevlog (33)in blender • 3 months agoBetter asteroids in Blender (a tutorial for beginners)Hi everyone! This time, I've decided to diverge a bit from my usual topics of game programming and visual effects. Instead of Godot, I'll open Blender and create an asteroid. Asteroids are my…fencerdevlog (33)in godot • 3 months agoTake screenshots in your Godot game (quick tutorial)Hi everybody! Would you like to know how to easily create a screenshot in your game using the Godot Engine, whether it's a 2D or 3D game? In this short video, I'll show you how.fencerdevlog (33)in godot • 3 months agoGodot 4: Sand pouring shader (quick tutorial)Hi everybody! I know I often say "Let's make a quick video about a simple effect" and then I usually end up talking about it for over 20 minutes. But this time I hope I'll finally manage to make a…fencerdevlog (33)in godot • 3 months agoGodot 4: Moving lines shader (tutorial)Hi everyone! I always wanted to create this kind of effect with running lines, but I didn't know how to do it before. Now I finally know, and since it's a relatively simple algorithm, this video…fencerdevlog (33)in godot • 3 months agoGodot 4: Simple transition shader (tutorial)Hi everyone! This time, I would create a really simple shader that can be quite useful if we need to make a smooth transition from one image to another. I experimented with it a bit while working on…fencerdevlog (33)in godot • 3 months agoGodot 4: 3D scene in 2D environment from the scratch (SubViewport tutorial)Hi everyone! This is the third part of the video, where I explained the possibility of using 3D objects as part of a 2D scene in the Godot Engine. It turned out that the previous part was not…fencerdevlog (33)in godot • 3 months agoGodot 4: 2D star field shader (tutorial)Hi everybody! In this video, I would like to demonstrate how we can create a simple effect for the background of our space game. It will be a moving star field that we can adjust with various…