BlogHide Resteemsfencerdevlog (33)in godot • 5 days agoGodot 4: Snow shader (tutorial)Hey everybody! As a complement to the shaders we used to generate rain or a star field, we will create some nice snowfall. It's true that I have already programmed snow once, but that was in a 3D…fencerdevlog (33)in godot • 12 days agoGodot 4: Warp speed shader (tutorial)Hi everyone! Let's improve the Vertical Drops shader. As I promised at the end of the corresponding video, we can achieve an entirely different effect if we convert the algorithm into polar…fencerdevlog (33)in godot • 19 days agoGodot 4: Magnifying glass (fish eye) shader (tutorial)Hi everyone! In this video, I would like to show how we can create a shader that works like a fish-eye camera or deforms part of the image using a magnifying glass. The shader will be fully…fencerdevlog (33)in godot • 23 days agoGodot 4: Sky shader, part 2 (clouds, moon, and the shadow)Hi everyone! Welcome to the second part of the tutorial, where we create a space sky shader in Godot 4. In the previous video, we made a skybox with a generated sun that illuminates half of the…fencerdevlog (33)in godot • 26 days agoGodot 4: Sky shader, part 1 (space, sun, and planet tutorial)Hi everyone! What you're seeing in the background now isn't a typical shader, for which I usually create tutorials here. This time, I took a little detour, and I'm presenting the first sky shader in…fencerdevlog (33)in shaders • last monthGodot 4: Color halftone shader (tutorial)Hi everybody! This time, I would create another 2D post-processing filter that could be useful if, for example, we want to display a newspaper article with a color image in our game, which should…fencerdevlog (33)in shaders • last monthGodot 4: Digital burn shader (tutorial)Hello everyone! This time, let's try something really simple. I didn't have time for anything more complicated because we're right in the middle of releasing our game, which is quite a…fencerdevlog (33)in hive-150008 • 2 months agoGodot 4: Vertical drops shader (one more rain tutorial)Hello everyone! We already have one rain shader, so why not add another one? This time it will be based on a slightly more complex algorithm, but it will allow for much more customization and won't…fencerdevlog (33)in godot • 2 months agoGodot 4: Edge detection in 3D (tutorial)Hi everyone! As I promised at the end of the video on advanced post-processing, I'm returning to this technology once again, and this time we'll use it for an alternative method to detect edges in…fencerdevlog (33)in shaders • 2 months agoGodot 4: 3D grid shader (tutorial)Hi everybody! A few months ago, I created a tutorial for generating a simple two-dimensional grid, and recently I thought it would definitely be useful if we could do the same as a projection into…fencerdevlog (33)in shaders • 2 months agoGodot 4: Yet another rain shader (tutorial)Hey everybody! Would you like an inexpensive rain effect to enhance the 2D scenes in your game? We already have the particle rain, which I demonstrated in one of the previous videos. What I'll show…fencerdevlog (33)in godot • 2 months agoGodot 4: Another artistic shader (tutorial)Hi everyone! Let’s try to write another shader to enhance our graphics, for example, the background of a scene in a game. I recently made a video about the emboss filter, which is quite similar to…fencerdevlog (33)in godot • 3 months agoGodot 4: Advanced post-processing (tutorial)One of the topics I covered in the new book of shaders is advanced post-processing, which will be the subject of today's video.fencerdevlog (33)in godot • 3 months agoGodot 4: Burn transition shader (tutorial)Hi everyone! If you watched the video about the simple transition between images using a noise texture, you surely noticed how we used a simple algorithm for a rather impressive effect. Now let's…fencerdevlog (33)in shaders • 3 months agoI have just published a new book dedicated to creating shaders in Godot 4Learn how to enhance your game’s graphics with impressive visual effects! This book provides a detailed guide on creating 30 spectacular shaders in Godot 4, including thorough explanations of…fencerdevlog (33)in shaders • 3 months agoGodot 4: Screen glitch shader (tutorial)Hi everyone! Recently, I returned to the algorithm we used for generating the lightning effect and tried to apply it in a slightly different way. Essentially, it involves decomposing the texture…fencerdevlog (33)in godot • 3 months agoGodot 4: Sierpiński Triangle (shader tutorial)Hi everybody! This time I would like to try something really simple. It is one of the simplest fractals that you have probably seen before, and it is called the Sierpiński triangle. This code can…fencerdevlog (33)in godot • 4 months agoGodot 4: 3D tunnel from a texture (shader tutorial)Hi everyone! This time I would try something in 3D. It will be quite a simple thing, namely creating a tunnel from a texture, but even something as basic as that can sometimes be useful. And who…fencerdevlog (33)in godot • 4 months agoGodot 4: Night vision shader (tutorial)Hi everybody! During the development of our point-and-click adventure game Whispers of Prague, we played around with the idea of creating some scenes in complete darkness, so the main character…fencerdevlog (33)in godot • 4 months agoGodot 4: Emboss shader (tutorial)Hi everyone! Do you remember the Sobel operator that I used in one of the previous videos for edge detection? The shader that I will demonstrate today will be based on a similar principle, and its…