EDUCATIONAL IMPORTANCE OF VR AND AR TO CREATIVES AND ARTISTS!!!
As technology continues to change how we see and interact the world, artists and creatives have more opportunities to make better impressions on the world and be more creative.
In the past, the platforms available to artists and creative people to express the vast expansion of their creativity were limited. For visual artists, there were wooden canvases to paint on, stones to make sculptures on. For other creative people, the platforms were even limited. And the extent to which these creative works can make impressions with audience as well as interact with them was far and few between.
However, with technology opening up the space for creatives and artists, the extent to which a work of art can make an impression on a person is higher. So also, is how much the audience can interact with these works of arts. Virtual Reality (VR) and Augmented Reality (AR) have opened up the creative space for many people.
With Virtual reality for example, artists can now help their audience suspend reality, taking them into a whole new world, one that allows the audience to actively feel present in the new world. The awesome advantage of Virtual Reality is that is useful for people who seek escape from the world they’re currently in.
Instead of travelling miles to experience a different world from the one you’re used to, VR helps you go to this alternate world, all from the comfort of a room or theatre or a gallery.
Creatives who use VR can now create their own world, one devoid of any limitations, and invite their audience to participate in these worlds they’ve created.
In the past, the extent of an artist’s creativity is limited by the 2D plain he/she is allowed to explore. But not anymore. With Virtual Reality (VR), how far an artist and creative can explore is beyond imaginable. Think of Virtual Reality games that allows the audience feel and live every moment of the game as though they were there in person. Or movies watched with VR headsets. Creatives now have the world on their palm and can make whatever reality they want with little or no obstruction.
In addition, Augmented Reality (AR) help take the live experience that creatives and artist offer to another level.
While VR suspends the audience’s present reality, transporting them to a new world, Augmented Reality (AR) allows audience interact directly with the art as though live. AR doesn’t take off the present reality, instead it melds the present reality with the creative art, making it look real.
You might be wondering, what’s the advantage for creatives?
Simple!
With Augmented Reality, artists can better tell their stories in a more nuanced way.
What I mean is that AR allows artists to draw their audience into the live experience of their art, making whatever stories they’re telling even realer.
Because, in the end, art is about telling stories. And what better way to tell a more compelling story than one where the people experiencing the story can feel it in real-time, albeit through a visual manipulation.
So, imagine an artist painting the tragic deaths of World War 2 using AR. The audience can feel and almost live in the moment the painting is trying to convey, making the experience more wholesome for the audience and the depth of creativity from the artist better.
Creatives and artists now have better ways to tell their compelling stories through their art, thanks to the awesome technology in Augmented Reality (AR) and Virtual Reality (VR). The future of art and creativity is bright; and VR and AR are here to make the experiences even realer.
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