In games like Mass Effect and Dragon Age, BioWare has crafted grand stories and iconic characters. Their innovations have fundamentally altered the game industry. But there is always space for improvement, just as there would be in real life. Veteran BioWare developer Aaryn Flynn recently discussed the two legendary series and how they may have grown a little "too homogenous."
READ MORE
Authors get paid when people like you upvote their post.
If you enjoyed what you read here, create your account today and start earning FREE STEEM!
If you enjoyed what you read here, create your account today and start earning FREE STEEM!