This is the first animation for the second enemy that I am cleaning up. This is the run animation. The enemy numbers in the title are derived from the initial design of the enemy (Enemy 02's design is currently a work in progress).
This character's rough animation is a lot more defined than the previous enemy as he is easier to draw. One major difference is that this is a character who will have multiple weapon options.
I have started to work on the game itself again by bringing the updated animations into the game. I will hopefully have some update info for that next month.
Finally Thanks to a the people how have supported me on Steemit and DTube.
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