Very interesting. I am particularly intrigued by the villainous innocent. I have often used villains who were blinded by the rightousness of their cause. It is quite compelling and can lead to some interesting things for the players to think about.
RE: Using Archetypes: The Innocent
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Using Archetypes: The Innocent
One of the things that I find is really cool about the Innocent as a villain is that if you manage to pull it off right (I find that I often turn them into the Sage instead), they provoke really interesting reactions.
It's the sort of thing that really gets players thinking, and what winds up happening a lot of the time is that there's this broad disgust-pity spectrum that guides their responses. It's a very interesting reaction.
EDIT: Wrote up an article on The Sage, which you may enjoy too.
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