Yeah I wondered, but nothing that I found ever required Blender. Maybe I‘m in the wrong city:D I don‘t think of myself as good enough to apply for jobs like that yet, but I guess you should always try no matter what. Almost everything I worked on the last month was with Blender or Zbrush^^ I have to shake my insecurities and stay positive:)
RE: 3D Graphics News: The Philippines Ranks as one of the Top 20 Countries of Blender Users in 2018
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3D Graphics News: The Philippines Ranks as one of the Top 20 Countries of Blender Users in 2018
Well, you can market yourself as an artist who is dependent on both packages, just like I do here when I write in my application that I model and set up the camera with Blender, then animate in Maya.
Most companies I've dealt with are ok with it as they know I am still going to be using their in-house software for the main work. Most don't usually care where you make your models as long as you deliver on time and with the quality they are after.
I am writing another blog about Blender's most recent "bigtime" production credits, and I'm sure it would inspire you more. It will be posted after this next one I am writing about building a nice 3D/2D workstation on a budget, for those who want to get into 3D without spending a lot of money for it. ;)
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