Extending Augmented Reality and Virtual Reality with ARToken by Cappasity*

in artoken •  7 years ago 

Cappasity is a company that inspires confidence in 3D digitizing as well as in applications for augmented and virtual reality (AR/VR). In order to extend the reality of AR/VR, Cappasity is announcing the crowd-sale of the ARToken (ART).

The crowdsale of ARTokens will make it possible for many individuals and companies to participate in the market of AR/VR/3D content generation in renting and selling AR/VR/3D content.

Augmented and virtual reality (AR/VR) is expected to become a multibillion-dollar business since AR/VR will most likely be a part of many kinds of services and technology. Society has already had a taste of what it will be like in the next decade with the Pokemon AR/VR game that was a big hit all over the world.

The way it works is by the AR/VR Ecosystem which will work as a platform for content to be bought and sold with ARTokens which will be a native digital currency and work as awards for users who participate in the active community through the ART Funds.

As soon as the crowdsale of ARTokens is over, Cappasity will make the 3D modeling services on the platform available with ARTokens.

Crowdsale and Prices
The crowdsale is set to start at 1:00 PM UTC, September 27, 2017, and will last for 28 days or until the 175,000 ETH hard cap is reached. 34996 ARTokens will cost 1 ETH. There will be 7,000,000,000 ARTokens available when the crowdsale begins. ARTokens can be paid for with BTC, BCH, ETH, LTC or DASH.

During the crowdsale, the sooner you buy, the better, due to the Fibonacci Bonus system that will allow you to buy more ARTokens for less money. It will start with a 55% bonus, working its way down to 1% in the 9th and 10th sale period.

Platform and Content
The platform is going to be called the AR/VR Ecosystem, which will make it possible for content creators of AR/VR to make their content available on the AR/VR Ecosystem for free, for rent or for sale. Each content creator is to have a store on the AR/VR Ecosystem which will make the content available to be bought strictly with ARTokens.

All content sold will be sold for a number or ARTokens and the content producer will receive a variable royalty between 85-95%. This rating automatically starts at 90% and can raise or fall depending on ratings it is given by customers.

Content Moderation
Cappasity will be responsible for keeping the content appropriate and work to ensure that content rights are not violated, although there is not a guarantee that this will never happen, but should be detected in a shorter time due to algorithms that will constantly check the content that is uploaded to the AR/VR Ecosystem. When content is sold or rented, all content is commercialized in a transaction involving a smart contract that is controlled by the Ecosystem, which allows the purchase or rental to occur.

Support
Cappasity has experience and the needed technology to bring the AR/VR Ecosystem into existence and make it available to the world. Since Cappasity has made 3D digitizing and embedding better and easier in a scalable way, the Cappasity platform is fully compatible with AR/VR systems and devices. It also makes tools, SDKs and plugins to create high-quality AR/VR available to content creators.

Benefits
Due to the AR/VR Ecosystem which is supported by Cappasity, the creators or artists will have the ease of delivering their content and both the client and content creator have the safety of ARTokens, which is a native digital currency controlled through the AR/VR Ecosystem by Cappasity. An additional benefit is ART Funds, which will reward active contributors.

Forecast
Since ARTokens are digital, they are transparent to state borders, which allows economic interactions that would probably not be possible in a number of countries that would not allow people in need of content to meet with those that produce the content. Where content producers and consumers reside will not be an issue for those using the AR/VR Ecosystem. It will work as a fantastic catalyst for AR/VR/3D content to be sold or rented. This should further advance the use and creation of augmented and virtual reality to become successful beyond imagination.

ARTokens Whitepaper : https://artoken.io/whitepaper
BitcoinTalk Profile : https://bitcointalk.org/index.php?action=profile;u=119768
0xa6526c8993b721bbb388c9383c3Ab6CC9B94317E

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Thanks. Sounds like an interesting project.

Blockchain solutions seem to be touching every thing in life!

Yes, I agree!

hello @simonjones, very informative lines you shared. for Extending Augmented Reality and Virtual Reality a company launched named "Cappasity" good work done by you and giving a guideline to all.

Augmented reality / VR , do we need glass for both of them ?

Thanks a lot! Many extraordinary things can be created on that site

This is a new knowledge for me. Thanks @simonjones. I must bookmark this post.
Regard frin Indonia.

Nice sharing