How to create an abstract artwork in blender in 10 minutes (Overview)
This is what we are going to create:
![Result](https://steemitimages.com/DQmQ6mfdc5obrDqKrvVQfhKctqagjRjHxtDc4dc9CuRePfj/AbstractVirusThing_Ghosts_Edited.png)
add sphere
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_001.png)
add subdivision-surface-modifier
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_002.png)
add displacement-modifier
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_003.png)
change texture-type to "Noise"
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_004.png)
add another subdivision-surface-modifier
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_005.png)
add a basic material
![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_006.png)
add a plane and some lights; change "Ray Visibility" for plane![](https://steemitimages.com/640x0/http://allinonemovie.de/wp-content/uploads/2017/07/Auswahl_007.png)
do some post-processing
Hit render! That's it!
![Result](https://steemitimages.com/DQmQ6mfdc5obrDqKrvVQfhKctqagjRjHxtDc4dc9CuRePfj/AbstractVirusThing_Ghosts_Edited.png)