What is Network Unit?
Network units are a way to Design multiplayer games and give developers an easy way to integrate multiplayer functionality. We will use the Ethereal blockchain and its smart contracting functionality to create a platform that allows hardware owners to serve their owners. do so Gamers can get tokens from a platform by connecting their wallets to their game accounts to become active clients. Therefore Network Units have unique mining processes in two very different but interesting ways to get tokens.
Multiplayer functions can be painful and expensive to integrate
Writing your own network code can be complicated and time-consuming. Managing your own server can be both complicated and costly. As a game developer we understand that the more time you have to work on the creative aspects of the game the better.
Problems Occurring in the Community?
Computing resources are wasted
Most personal computers and server computing power are leased and bandwidth is not fully utilized. The plan of the server is not right, or the average owner of a computer that is mastered utilizing it for web browsing, writing documents and occasional games candy candy are a few.
Multiplayer functions can be painful and expensive to integrate
Writing your own network code can be complicated and time-consuming. Managing your own server can be both complicated and costly. As a game developer we understand that the more time you have to work on the creative aspects of the game the better.
Imagining gamers can be tricky
Without the right incentivization gamer can quickly get bored with a potentially great game. Multiplayer integration will help but another level of incentivization. Unfortunately this can be a very expensive feature because the developers have to fund it.
This is not a fair fight
Gamers expect a fair game and a good challenge. Unfortunately, most of them do not get it. Cheating or broken bearded mechanics ruin the entire gaming community. Gamers become demotivated, stopping content spending and full economic potential from missed games.
Big games require great infrastructure
Infrastructure limited to game launch can turn the game into a failure. Network latency or down-time kills gaming experience and optimizes resource efficiency makes game development more expensive. Loss of turnover and subsequent damage damage is significant. The 2014 DDOS Xmas attack on Sony is a well-known example of this.
We Offer Solutions
All of the above mentioned problems can be solved or repaired by the Network Unit platform.
Turning trash into a treasure
There are a lot of unused processing power and bandwidth out there, Network Unit intends to exploit them into blocked, blocked deployed infrastructure used for cost-effective and reliable multiplayer games.
Multiplayer functions can be easier and cheaper to integrate
We easily integrate Unity Asset developers with the ability to write complex network code and the infrastructure that drives it. It will be available on the Unity Asset Store which is a very popular third-party market for Unity Engine. This allows faster time to market and save development costs. In addition, because the Network Unit relies on processing power and bandwidth.
Gamers can mine tokens by playing
Unique networking units in the sense that their verification process rewards gamers who connect their wallets to their game accounts with tokens as they help verify the service provider. This not only helps improve user counters but can encourage new players to get tokens and have a lot of fun in the process.
A reputation system
The Network Unit Framework will have a built-in cross-platform reputation system. This way you are a collaborative player in one game, chances are you will play with NU infrastructure. This reputation system can be used to support the community (guilds / clans / alliances) looking for a particular player's style or reputation / minimum score. Our anti-cheating mechanism will be built right into NU's framework and will work hand-in-hand with the reputation of the system in order to prevent fraud to fit a fair majority of games.
Network Units are decentralized
Because NU platforms are decentralized, we can offer more flexible solutions supported by automatic failover in case of malpractice or deliberate malpractice. This ensures players move seamlessly to new providers so their game can continue uninterrupted.
Presale Network Presentation Network Presentation Details Started: November 8, 2017 1:00 PM UTC
Presale Expires: December 23, 2017 1:00 PM UTC
Cap Cap Presale: 10,000 ETH
Minimum Presale Cap: 500 ETH
Token Price: 1 ETH = 500 NU
Minimum Transaction Amount: 0.01 ETH
Distribution: Smart Contract is used to generate tokens directly after receiving ETH. Token base rate is transferred to the contributor's wallet instantly. Presale Quantity Bonus Price will be released gradually after Crowdsale. The transfer is locked until the Crowdsale ends.
Platform Advantages
I. For Sender
VIONC will be an associated platform carrier and maker. We give you access current instruments and database blockchain of the confirmed transport organization.
Platform will help change the entrance which you manage in your internal operations and how you can serve you subscribers and interact with your carrier.
VIONC will save you a lot of time with automation API and sync process for shipping, tracking and accounting function. This allows us to make more use of it Sender time to focus on other projects.
Chain security - Multi stage operator verification and cooperation with certified company
Easily check and compare shipping prices and cooperate directly without goods transport brokers.
II. For Forwarders
Increase your profits by thousands cargo and vehicle offerings.
Have access to information on history of corporate activities in system.
Order management is fast Automatic generation orders for each transaction.
Multi-stage cooperation safety carrier verification and analysis counterparty financial situation.
III. For Operator
A proven counterparty, we really are verification and certification of the company for your safety.
Less empty runs, you get more profits through back load and additional load.
Payment is faster with blockchain electronic communications and documents Circulation allows you to shorten your time wait for payment
Integrated tool for ordering full order automation management realization process, highest efficiency.
Operator tracks your driver activity
NU — A Cryptocurrency or Token?
To answer this question we need to look at the difference between a Cryptocurrency and a Token.
Simply put a Cryptocurrency is a unit of value that exists on it’s own Blockchain such as Bitcoin, Ethereum etc
A Token is a unit of value created on an existing Blockchain.
Is NU a Cryptocurrency or Token?
In its current state NU is Blockchain controlled, using the Ethereum Blockchain and its smart contract functionality to provide the required mechanisms for our platform. Therefore it is a token….. but ……
Cryptocurrency Potential
If our ICO sells out we will create our own Blockchain. Our project would benefit greatly from being it’s own Blockchain — Imagine the fact that our Service Providers which function just like Masternodes lived in their own block chain? We would truly become a green Cryptocurrency and do away with wasted Proof of Work calculations!
Roadmap
- 2015
Evil Badger Company Registration.
Wood Smash 3D release on iOS and Android. - 2016
Release of iOS that supports Cardboard VR and El Mirador of Android.
Expansion to holographic and VR research and development for applications, games, entertainment Experiment of. Netcore feasibility for multiplayer server functions. - Q1 2017
Study of current Hosted Multiplayer Framework Solutions
Research Optimization Code for Dark Experience in VR & Holo - Q3 2017
UDP and RUDP library experiments.
Zombie Mocap development.
Spatial mapping implementation for hologosombi. - Q4 2017
Release of national political fighting game to iOS and Android.
Network Unit Service Provider Application Proof of Concept Development - Q1 2018
Initial smart contract development for reputation validation
Framework certification of the proof-of-concept demo version of the network unit.
As a contractor and / or staff, you earn more programmers. - Q2 2018
Conversion of UDP and RUDP libraries to. Netcore.
Survivability study of TCP integration.
Initial Smart Contract Development for Active Client Verification - Q3 2018
Initial Smart Contract Development for Masternode Staking
Initial release of the service provider application. - Q4 2018
Release network unit Unity asset with initial real-time action networking function. - Q1 2019
Study on survival rate of block chain storage and database
Flagship title release 1 - Q2 2019
Complete integration of reliable RUDP protocol or TCP protocol. - Q3 2019
Flagship title release 2 - Q4 2019
Next release of network unit Unity asset with TCP or RUDP capability. - Q1 2020
Flagship title release 3.
To find relevant details about the NetworkUnits project please follow the links below:
Website: https://networkunits.io/
White paper: https://networkunits.io/dl/network-units-whitepaper-latest-3.pdf
Ann Thread Bitcointalk: https://bitcointalk.org/index.php?topic=2548299.0
Telegram: http://t.me/networkunits
Twitter: https://twitter.com/network_units
Medium: https://medium.com/@networkunits
Reddit: https://www.reddit.com/r/networkunits/
Author : gomes1
My bitcointalk Profile : https://bitcointalk.org/index.php?action=profile;u=1662391
ETH : 0xe1f377f5B1c2C537485Cf0558793b5d4b9c3569F
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