Days after announcing its new store, Epic took a direct swing at Valve by luring high-profile independent games. Individual indie devs have no bargaining power with Steam. They know that Steam offers the largest base of potential customers, along with features that ease multiplayer logistics, mod distribution, and promotion. More games are releasing on Steam than ever before, and so Valve's challenge for the past few years has been categorizing indies and surfacing them to people who might want to buy them.
The only developers that have been able to put real pressure on Steam are the largest of them, and they did so by building their own platforms.
If we look back, after the World War Z being Epic exclusive, recently one AAA title will not be showing up in Steam store, im talking about Metro Exodus, one of the most hyped games out there. Fans are having trouble with having more launchers and switching from one platform to another. Who will know that comes next.
First part was took from the post that I was reading on this site: www.pcgamer.com
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