While it was cool to get free stuff, i sold the first half of mine and will sell the 2nd half in a year. I have my doubts that something that was given away for free will increase in value. Also the day after the airdrop the wallets weren't working and you couldn't send anything, and that lasted a while. Is it really going to scale? This was just 50 000 steemit users, what would happen if it was 10 million gamblers on superbowl sunday? It's also kind of confusing with gigabytes and all the zeros. Hopefully this doesn't offend the byteball team, i like free stuff, just my honest opinion.
RE: Will you be involved with the Byteball community because of the airdrop?
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Will you be involved with the Byteball community because of the airdrop?
the network problems on july 13- 15 were nothing to do with steem, was a wallet upgrade feature that was released at the same time as the Steem release. the network has been stress tested to handle far more than steem give it. did you see this post explaining? https://medium.com/byteball/network-issues-over-the-weekend-and-questions-about-steem-attestations-99935d9a3efd
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regarding your doubts about whether something given away for free can increase in value.
I suggest reading the byteball whitepaper or this https://en.wikipedia.org/wiki/Metcalfe%27s_law
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Metcalfe's law
Metcalfe's law states the effect of a telecommunications network is proportional to the square of the number of connected users of the system (n2). First formulated in this form by George Gilder in 1993, and attributed to Robert Metcalfe in regard to Ethernet, Metcalfe's law was originally presented, c. 1980, not in terms of users, but rather of "compatible communicating devices" (for example, fax machines, telephones, etc.). Only later with the globalization of the Internet did this law carry over to users and networks as its original intent was to describe Ethernet purchases and connections.
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