BIG NEWS! GAMING WILL NOT ONLY BE ENTERTAINING IT WILL ALSO BE PROFITABLE!! GAMERS AND DEVELOPERS UTOPIA'S NAME IS XAYA

in crypto •  6 years ago  (edited)

The gaming industry has always been in the hands of centralized corporations. They control and decide the fate of each gaming platform without taking into account the opinion of the people who bring true value to all gaming platforms: gamers and developers.


True ownership of game items/accounts and the possibility to obtain real-life profit for playing games is a privilege for a handful of professional game testers. Also, developers have to pay extremely high fees for the services they require to deploy their product.

Independent developers are usually unable to materialize the gaming concept that they have created because of the high costs associated with the required tools, cloud services, and maintenance costs. For many, game developing is just economically prohibited.


Moreover, many gamers pay FIAT to have access to some premium items or events onto they preferred gaming platforms, but they don't have true ownership o the virtual assets they have paid for. Also, if any gamer has invested a significant amount of money in one platform, that money is locked forever in that platform. Currently, there is no way for gamers to be rewarded beyond enjoyment from the time and money they have expended in their favorite games.

This scheme has siphoned great profit from the community that creates the value for the entire gaming ecosystem. Centralized platforms give users at best negligible and at the worst nonexistent influence on the decisions that directly affect all the parties involved in a business that has 2.3 billion of gamers around the world and a market volume of $137.9 billion.

Many millions of players competing and coopering in decentralized and provably fair virtual realities that run 24/7 uptime. All the craftiness and effort employed to gain scarce items that hold real-world value, this seamlessly combined with a market where the effortful earned items can be traded for crypto or for others items that can be used on other games.

A platform where games can be readily deployed, an environment where developers can go from concept to game release in less time and without to worry about infrastructure costs. Games designed in such a way that gamers and developers share a win-win outcome and a new revenue paradigm profitable for all parties within the ecosystem.

All that gamers and developers have always wanted will be finally granted! Xaya will create the stage to make all this possible by creating a platform that is able to provide:

Decentralized Autonomous Universes (DAU) True item ownership and easily tradable
Cost effective game concept to marketProvably fair games nested in DAU
Blockchain based-gaming ecosystemFull-scale virtual asset trading platform

Xaya's development team has been tested since 2013 when they created Huntercoin, the world's first decentralized, blockchain-based, human mining permissible, massive multiplayer game. Xaya's team also created Namecoin; a blockchain solution to provide decentralize DNS and identities services.

With this background, Xaya's team have the needed experience and early designs to give enough guarantees on the reliability of the platform.

Xaya addresses gamer's needs with the creation of a virtual item trading and sharing platform for players to gain real-world value from their achievements on some games, and give gamers the ability to capitalize previous gains into other games through the trade of virtual items from one game to the next. Also, Xaya targets developers by greatly diminishing the time and financial constraints that prevent developers from readily bringing their game concept to the market.

These features allow Xaya to have a major effect on a Market with a forecast of 6.2% Compound Annual Growth Rate (CAGR). This creates sustainable opportunities each year to create a successful business in the gaming industry. Moreover, the leader games have millions of players for both the freemium and subscription models. The most dynamic market is mobile game platforms, more than 50% of the revenue from the gaming market comes from mobile games.

Freemium models have been successful in recent years, they are sustained by advertising revenues and by in-app purchases. For instance, the developers of Clash of Clans made $5 million/day. With this big potential, a platform that allows both developers and gamers to profit from each game will be most welcomed by the gaming industry.

Xaya is a blockchain-based gaming and virtual item trading platform. Xaya's team expects rapid adoption since the project essentially democratizes gaming development by making the whole process more efficient and affordable.

The game industry huge user-base allows solving current main constraints that cryptocurrencies have with mass adoption and high usability. The higher the user base and the volume of transactions certain crypto has, the higher the value of that crypto. Game industry fits perfect in this scheme since it has not only a great volume of users but also very active ones.

Xaya's revenue model is such that the average revenue per user (ARPU) is intended to grow parallel with the expansion of the platform. Xaya's marketing efforts will be focused on attracting developers to create games which in turns will expand the gamer user base of the entire platform, thus creating a cycle that provides a self-sustained business.

Below is a table that shows three expansion phases that Xaya is going to have in order to achieve its goals.

Developer's monetization scheme

Developers have the ability to create the monetization scheme they see fit to the games they create. Even more, they will have a trustless platform that will guarantee that no third party can disrupt the economics that they will create within each game.

Nevertheless here is a list to describe some common methods currently used by developers to monetize their games:

In-game advertising or sponsored images

A one-off fee to join or subscribe the game

Some percentage of human mined coins can go to the developers

In-game stores can sell a wide variety of consumable or permanent items

In-game stores can sell a wide variety of consumable or permanent services

All this backed with CHI and the strength of the Xaya's Blockchain

Scalability remains one of the biggest challenges to overcome for the crypto ecosystem. Xaya will employ a Trustless Off-chain scaling specifically developed for games and Ephemeral Timestamps.

Turn-based games are a good example of how game channels can be implemented to solve scalability issues on a Massive Multiplayer Online Game. In such a game, each party broadcast a transaction on the public blockchain setting the game conditions and lock its corresponding fraction of the prize that the winner will collect after the game ends. Each player has its public keys with which each movement is signed and privately broadcasted into a P2P fashion between each player (The Game Channel).

If no dispute arises, the game ends and both parties broadcast a termination transaction to the network. Thus, funds are released, and the winner party collects its prize.

If a dispute does arise, a special kind of transaction is broadcasted and mined on the public blockchain publishing all the movements committed by each player so far, the disputed player has a time window to respond with a valid transaction (remember that each valid movement is a valid transaction) on the public blockchain. If the disputed party doesn't respond within the valid time window the network allocates the prize to the disputing party. Otherwise, the game continues privately as before.

Despite prizes are protected thanks to the Game Channels, annoying parties that seek to damage the overall performance of the platform or just wants to make a certain party lose money (each node has to pay fees when a dispute transaction in mined) can still attack the platform. They can just stop responding, wait for the other player to dispute and broadcast valid transactions just to annoy the other player. This can be addressed with a new protocol that includes ephemeral timestamps.

Ephemeral Timestamps are just time labels that mark some data to prove that at a certain moment a node could have known (if it was its interest to do so) some information. These timestamps don't cause a direct burden on the network and can be eventually discarded. Furthermore, timestamps don't cost any fees and players can request a timestamp for their game history to prove that they are waiting for the counterparty to make a valid movement. If the counterparty still doesn't respond or send only invalid movements, the honest party can broadcast a dispute transaction and prove that it has been waiting for a sufficiently long time for its counterparty to respond, submit this evidence, broadcast a dispute transaction, and claim the prize for the game.

With Ephemeral Timestamps, each party should only pay transaction fees when a successful dispute transaction or counter-dispute transaction is broadcasted on the public blockchain. This greatly improves the Game Channel's security and greatly incentives parties to behave honestly.

Atomic Transaction provides the means to easily track the ownership of each virtual asset on the platform. It is based on the same principle of the colored coins where a certain asset is linked with a cryptocurrency (specifically with some satoshis) thus allowing transparency, ease of transfer, non-counterfeit ability, and robustness when managing and trading assets.

Thanks to this technology, when transferring some virtual asset both the payment and the item should be transferred with an individual (hence atomic) transaction. For this transaction to be carried out, both parties have to sign it, thus preventing fraud.

Here we have a graph depicting the overall scheme of the atomic transactions. If you want more information about the Colored Coins to visit this link

All game genres can be leveraged on Xaya especially turn-based games, collectible card games, real-time strategy (SRT), and Multiplayer Online Battle Arena (MOBA). All those game genres can be boosted to levels beyond imagination thanks to the technology developed by Xaya's team.

In my college, there is a student organization that out of joy develop mobile minigames that are really funny. They are very talented, but they lack the tool that could boost this practice beyond just amusement. After writing this article I certainly will introduce them to Xaya so they can develop and deploy their game concepts more easily. As a gamer, I personally will use Xaya to expend my time and resources playing games that pick my attention. Many gamers and developers will profit from this outstanding platform.

Xaya already have two great projects that will be implemented as soon as the mainet is live!

Xaya has partnered with TrickyFast Studios to develop Treat Fighters. Players will take the role of one of the Overlords of Canedoom and will have the power to create Treat warriors in order to send them into expeditions to gather resources and recipes to create more powerfull warriors. Players will be able to create teams of Treat Fighters and have them join into Tournaments against other players. The more fights the player wins, the higher the level of the tournaments the player can enroll in. Furthermore, on the treat exchange overlords will be able to buy and sell their Treats. Reward and enjoyment are synonyms!


The other game that will be deployed into Xaya is Soccer Manager Crypto. This game already has a huge user base and they are expected to adopt the blockchain-based version of the game as soon as it is released. Soccer Manager Crypto will provide gamers the experience of being rewarded if they are skilled enough to be a successful soccer manager.

What will Xaya offer to gamers?

What will Xaya offer to developers?

What will Xaya offer to supporters?

If we add all this up, we get a platform that solves the scalability issue by using private side chains. On those chains, dispute resolution mechanism leveraged onto game channels, ephemeral timestamps, and atomic transactions allow a trustless system that can address the needs of a platform that is expected to provide to millions of gamers and thousands of developers the best gaming and developing experience they ever had.

The CHI utility token will have a sustainable growth in its demand since the gaming industry growth is certain. Even more, Xaya developer's revenue generation model and the gamer's reward system will create the most vibrant economy of the gaming industry. An evergrowing and fully engaged user base will create the conditions for investors to pour in its capital with a great confidence because of its profit is almost guaranteed.

Xaya's main sale started on September 7th, click on the image link if you want to buy your CHI


CHI distribution will be issued as follows:

A great stake of funds will be allocated for marketing (23%) and game developing (30%), together this adds up to 53% of total funds. It is obvious that the main efforts are focused on raising awareness and developing great games on the platform.

As the native currency of the Xaya platform, CHI will be used to fuel account creation, account transactions, purchasing/renting game items, CHI powered crowd sales, and any other functionality that game developers may craft within each Decentralized Autonomous Universe.


Meet Andrew Gore from Soccer Manager in Helsinki

Meet XAYA in Lyon and hear Dr. Daniel Kraft Speak

VR Party Like It’s 9999 Visit XAYA for more detailed

  • A brief description of the project

  • A handy tutorial about how to create and address to receive CHI

  • How to reserve account names on Xaya





  • Here is my tweet about Xaya:
    https://twitter.com/JoelASegoviaB/status/1045477145122951168

    This is my entry to the @originalworks contest

    xayatwitter
    xaya2018

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