The esports industry depends exclusively on video game makers as a mandatory third party in a centralized entertainment model. While this model works well enough for the most skilled members of the gamer community, there are still many obstacles to the majority of players. For the average gamer, this hobby is not worth it. Why? Because they can not generate income at every stage of their career.
The biggest problem in the current game model is qualifying pairing and level. They are unbalanced and produce prolonged stagnation, creating a toxic community because of the injustice of the game. The main drawback is the lack of adaptive analysis on game play style players. This information is important for fair play with the best conditions.
Despite these shortcomings, the gaming industry has managed to have a solid growth trajectory in the last 5 years. This results in a 56% constant annual growth, which means to $ 108.9 billion by 2017 alone. About 2.3 billion people are active video game players. But industry still relies heavily on centralized entertainment models. Our proposed value is expanding this market even more with new and better alternatives.
Introducing Genbby
Genbby is a decentralized disruptive ecosystem that focuses on competition, learning, training and socializing for the rapid evolution of players. This differs from other models, being autonomous and operated by an artificial intelligence machine consisting of multi-agent with a special role. They serve as trainers and personal assistants for each type of platform.
Another innovative addition is the payment system with its own blockchain and cryptocurrency technology. As well as the option to bet on your skills and make money with every game you win. This model will enable the gamers' hobby to become profitable at every stage of their trajectory that uncovers the great economic potential in the industry.
The Vision Of The Genbby Project
We propose disruptive and decentralized ecosystems through exponential technologies that expose the maximum potential of the gaming industry and benefit the entire community.
Our Plan Is To Produce Two Radical Changes:
- What used to be just your hobby, will now be monetized and rewarded according to your ability in competitive games.
- You will have an adaptive tool that you can use based on your game needs and your evolutionary rhythm as a player.
Genbby Ecosystem
Infrastructure Interaction In Technology
- Artificial intelligence evolutionary - Multi-agent intelligent able to study the behavior of players and provide solutions needed.
- Autonomous systems - Artificial intelligence can replace human intervention. He managed to create patterns and create autonomous code for more efficient work.
- Scalable Infrastructure - In addition to autonomous, intelligent technology enables sustainable development without limits, which achieves scalability in software. This allows users and developers to operate without difficulty.
- Blockchain payment system - A simpler, faster, and more reliable system. This is the best option for making your transactions while avoiding large commission fees and no third party involvement.
- Cryptocurrency Global - A simple and variable currency for every player's internal and external use. We intend to make every user feel contribute to the cost of the currency and earn huge profits in the process with every investment.
Participant Interaction
- Users - Players are looking for new and better alternatives to solve their needs in the esports industry.
- Developers - People who create and develop video games and want to benefit from new ecosystem tools.
- Network effect interaction - Thanks to the interaction between each user, a stronger, more robust network of greater reaches is created.
- Network adoption - Complete access to entire ecosystems with many benefits. This system is adopted to create a unique experience for each user and developer.
- Network activation - Greater confidence in the model when every player's development becomes self-sustaining. It works to produce a strong community and thus the player will share his experience with his social circle.
Details Of Token Sales
Token Sales Schedule: May 19 - June 16, 2018
Purchase Token: Ethereum, Bitcoin, Litecoin, Bitcoin Cash
Price Token: 1 GG = $ 1
Bonus: 5% - 20%
Total Supply Token: 50,000,000 GG
More Information :
Created By : maniakbtc
Bitcointalk Profile Link : https://bitcointalk.org/index.php?action=profile;u=1068300
ETH Address: 0x4858445E665398EADDE92933cC65038811465D99
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looks promising project thanks for sharing, interesting to pastisipate to ico project. good luck :)
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