Enjincoin rangebound (20%) Looks to me like someone is accumulating!

in cryptocurrency •  6 years ago  (edited)

As you may know by following me I have been interested in the Enjincoin cryptocosm for a while now being a gamer myself and thus seeing the potential for tokenized in-game items.

ENJIN.png
https://enjincoin.io/

Here is their most recent update on their blog: https://blog.enjincoin.io/expanding-in-korea-enjin-collaborates-with-korea-mobile-game-association-korea-blockchain-9a896e6a373

Throughout the years I have participated in different experiences from PC to mobile to Console. Across the board you can earn in game currency to interact with certain areas of a given game. Unfortunately you can only use these currencies in game so they become useless the moment you no longer play the game.

What enjincoin is doing is creating a universe where the same currency is used in many different games allowing us to earn enjin in one game and transfer the value to another but this universe will enable us to transfer in game assets from one game to another, like skins, swords or special items. Minecraft being a legacy game that's been around for 15 years and now having the integration of enjincoin possible.

4 hour:

Enjin rnagebound.png

ENJ has been range bound for the past 34 days or so. This range has been trad-able and getting tighter and tighter suggesting to me that a break is imminent.

I have now participated in the WarofCrypto early access sale and have been able to, through the crystals I bought, gain an Early Access Electa (Uncommon Card) as well as an Early Access Panshao (Epic Card).

Screenshot from 2018-11-11 18-37-11 (copy).png

Peace, Love and Light.
Maxim

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