I'm aware this post is out of order! Sorry to those who have been following this series!
Rotating heroes, healing heroes, making sure other ones don't have too much stress. It is all part of the gameplay loop of Darkest Dungeon.
In this video, I'll go on two different quests, with two different parties, with the second party going off in search of food for the Hamlet and its associated buildings.
This game is a cruel mistress - it's a pendulum between "that was easy" and "soul crushing difficulty".
There's so much strategy in every decision, and it is easy to sit there thinking that each and every choice is profound.
Given that there's no auto-save that you can save scum with - it is, every decision is a vital one that could be your last.
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