Quest: Moldred the Lich king (SMALL PATH) (part seven)

in darklands •  6 years ago  (edited)

Ranger rick and Maxwell moving down to the supply camp to rearm. on the way there they get a message from the main wally on the fire mission. the moving back. on the way they give the info to the Trebuchet they fire hope it hits the target.

smallvally.jpg

Gob moving up the heal @methus and @enjoycompany he manage to heal all their wounds.
the fire walls start starts to extinguish its nobody guarding the wall anymore the goblinds and @ecoinstant , Paige starting a long range barge on the gate they have inflicting a large damage on it.

smallvallyfortress12.jpg

they hoping @enjoycompany, @methus and frank will get the gate down.
CHARacter wIZARD is stepping out of cover and sending a fire ball at the gate.
Ranger rick and maxwell has entered the front they have all the greater healing potion
they can carry. two more goblins has come to reinforce the attack they are joning the fire on the gate

main5.jpg

no snike attack you are all in combat
you can move maps it take one turn you will ending up in E12

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iron gate 24 of 100
stone wall 100 of 100
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Potions take one turn to use you can give it to somebody else and your self but it you are unconscious somebody need to give you one of their oven:

health potion 4 hit points
armor potion 8 armor recovery
berserker potion 5 to hit one full turn
greater healing potion 20 hit points and armor
rock potion boosting the armor by 30 two turns

Overview over all Colones and Quest Rules.
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

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@methus(ring,cape of knowledge,ale) 8
Weapon(+7 dark staff gem 4 melee damage two hand)
(4 of 4 hit points (14 of 14 wizard armor set)wounded (+13 heal from gob)
Spells: Lightning Bolt, Dark Heal, Fireball, Dark Missile

potions 3 of 4:2 healing potions, 1 greater healing potion

Abilities (wizard armor set)(spells hit has been added to the staff) +1 spells +2 spell damage)

Playermethus.png

Frank(Ring,rock amulet,ale) 8
Weapon: (+5 sword 4 dam)(tower shield (tank)
4 hit points (65 of 72 armor)(wounded)
Spell: (Rock shield) can only be cast on your self give you and +20 armor for two turns take one action to cast using d20 to hit.

potions 2 of 3: 2 berserker potion

Playerfrank.png
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@cyber.explorer "fyres forest"

"Chief of Security" Maxwell (amulet,blaze.ale) 8
Weapon:(+6 one-handed iron hammer w/gem 7 dam)(Large improved iron shield))
4 hit points (32 of 54 Armor)(wounded) (+3 from gob) (+20 rock potion two turns)
potions 3 of 3: 3 greater healing

hit/dam added to the weapon

Playermaxwell.png

Ranger Rick (Wolf tooth amulet,Eye of Accuracy,ale)9
Weapon: (+11 hunter bow/master 5 dam)(Ranger)(+5 heavy spear (short range)(Ranger) 7 dam)
4 of 4 hit points (20 of 20 ranger armor set)(+20 healing potion)(+4 dark heal from methus)
potions 2 of 4: 3 greater healing

Abilities (ranger armor set) +1 potions)(one per turn dual strike two arrows -3 to hit)
(+1 single,Eye of Accuracy its been added to the weapon)

Playerrick.png
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@ecoinstant (amulet,ring,ale,Moose sausage,ranger helmet) 9
weapons(+4 crossbow, 7 dam)(+5 iron sword, 6 dam)
4 hit points (21 of 21 armor)
potions 3 of 3: 1 healing potions 1 armor potion,1 greater healing

dam added to the weponds

playerecostand.png

Paige (ale,Eye of Accuracy,Ring,Moose sausage) 10
weapons(+8 Paige's hunter bow/master 6 dam)
4 hit points (24 of 24 armor)
potions 3 of 3: 1 healing potions, 1 rock potion,1 greater healing

dam added to the weponds

playerpaige.png

Trebuchet (stone 25 dam to one square)(fire shoot 15 dam and 7 to one square around)
10 hit points (need a player to fire. one shoot take 2 actions only one shot per turn.
movement (need a player 3 square per action)(normal map movement)
Ammo 6 of 10: 4x stones, 2x fire shoot
select ammo type. aim at a location need a friendly to be in line of sight of the location. roll D6 1-3 its in the spot where it aimed it. 4 one square west. 5 two square to east and 6 2 square north.

playerTrebuchetfrendly.png

Trebuchet crew (ale) 7
weapons (+4 sword 4 dam)
4 hit points (5 of 5 armor)
potions 1 of 3: 1 Greater Health Potion
playerfrendlyworker.png

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CHARacter wIZARD
weapons (+6 dark staff gem 2 melee damage (two hand)
(4 of 4 hit points (14 of 14 wizard armor set)

Spells: fire ball, firewall, (unknown)

PlayerCHARacter wIZARD.png

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@enjoycompany (boar fangs amulet,bone amulet,ale) 9
weapons(+5 long sword w/gem 5dam)(+4 bow/gem 6 dam)
4 hit points (12 of 17 armor)wounded (+12 heal from gob)
potions 2 of 3:1 greater healing potion,1 armor potion 0 berserker potion

Playerenjoycompany.png
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the goblinds

Goblinds (ale,ring,amulet,Moose sausage) 9
weapons(+4 iron hammer 7 dam)(+5 bow 4 dam)
4 hit points (20 of 20 armor)
potions 2 of 3 2 armor potion, 1 berserk potion
Playergoblinsfrendly.png

Gob (Ring of healing,Amulet,ale) 8
weapons (+7 master long sword 6 dam (Cleric)(Holy shield)
4 hit points (35 of 35 Cleric armor set)
potions 8 of 8 2 Greater Health Potion, 2 berserk potion , 2 Rock potion,2 Health Potion
Spells: touch heal ,heal, summon wolf,summon bear

ability +2 spells +1 hit +3 potions)

PlayerGob.png

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undead 5
weapons (+3 hands 2 dam)
4 hit points
-2 movement speed

Playerundead.png

undead warrior (Ring,amulet,ale) 9
weapons (+5 warhammer (two hand) 7 dam)
hit points 4 (25 of 25 armor)

Playerundeadwarrior.png

undead wolf(+12 teeth 3 dam)
8 Hit points
(+2 movement and +2 charge range)

Playerwolf.png

undead crossbow ogers (Eye of Accuracy,amulet,ale) 9
weapons (+6 crossbow 8 dam)
20 hit points 28 of 28 armor)

undead crossbow ogers (Eye of Accuracy,amulet,ale) 9
weapons (+6 crossbow 8 dam)
18 hit points 0 of 28 armor)(+6 from frendly heal)

Location;: L2 (main map)

Playerogeranger.png

undead ogers (ring,amulet) 7
weapons (+6 Battle Axe 2-handed 7 dam)
20 hit points 10 of 10 armor)

Playeroger.png

undead Clerics (amulet,ring,ale) p
weapon (+6 Cleric staff 6 dam)
hit points 4 (25 of 25 Cleric armor)
1 greater healing potion

Spells:Heal ,touch heal Summon undead ,Rock armor,

Playerundeadwarrioramage.png

Moldred the lich king (Amulet of the dead,cape of knowledge) 10
weapon (+8 wizard staff (Two hand) 4 dam)
hit points 10 (14 of 14 wizard Armor)
3 greater healing potion

Spells: Teleportation, Fire ball,Fire wall, Summon/Revive undead

Abilitys: +1 spells hit +4 spells damage +1 spells on quests

Playermoldred.png

DARKLANDS.jpg

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Will the iron gate refuse to fall
But not until I make the call -
1.21 gigawatts of light
calling for a lightning strike!

(lightning bolt, iron gate, @rolld20)

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

Rick takes his bow and gets ready to launch two quick arrows over a goblin's head and into the gate (C3)...

@ rolld20

update: Rick does 15 more damage to the gate at C3.

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

success! two arrows strike the gate doing 10 damage.

with a final shot, Rick takes aim at the gate once more.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

it is a hit for 5 damage.

Maxwell and Blaze move to E2; taking cover behind the wall, and waiting for whatever comes through the gate when it comes down.

Messenger sent to @ecoinstant to fire another fireball at F12 of the main fortress map (or C3 of our main path fortress map), aiming for the gate this time. Wherever it lands, it will help us.

Trebuchet Crews receive the order, and load FIREBALL @ F12 on Main Fortress gate @rollthedice

Thank-you!
Amazing how tough those undead archers are... a direct hit and it still has 4 life remaining! If you have enough ammunition, please keep shooting at the gate. Ours is a wooden gate, so should come down a lot faster.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

the goblinds moving to the main fortress map same whit @ecoinstant and Paige. gob gave and berserk potion to @ecoinstant

they fire on the oger in L2 @ecoinstant first : @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

so Paige @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

hit..lol then the goblinds 4 shoots +14 @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Trebuchet second shot, load up a rock to fire at the iron gate, its almost down!

@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.