Years after hosting a massive poetry effort, @d-pend now shares what he loves to do, besides livestreaming himself making deep generator edits and banging on the piano, he also plays dCITY very well or at least that's what the rankings say.
I haven’t read much about dCITY, but whenever I see anything written about ranking, @dpend is close to the top. It’s the equivalent of getting your name ranked on an arcade game in 1980.
Dcity is one of the first decentralized games. It has some resemblance to the Sim City game I played in the 90s. It was not the graphics that got me hooked but the concept of ruling of a city. It seems that mankind is fascinated in taking care of things whether real or virtual. It is part of the stewardship automatically built in.
Even my own kids like to watch the buildings being put together in Sim City new versions. They just think it is kind of boring compared to Clash of Clans or Clash Royale where you can fight against other villages.
I read some tutorial posts that @d-pend recommended and found dcity to be what I expected it to be. It’s similar to NFTs and similar to defi and in a way it is similar to cryto kitties in basic concept but it is gamified.
The game is hosted at dCITY.io and can be accessed by keychain with our Hive username. A city begins with cards that can be bought directly from @dcitycards or from hive.engine from the dCITY page. The currency of dCITY is sim. One card costs 800 sim or 4 Hive. Cards have statistics about income, population, workers and popularity. These are the basics. A city is ranked based on population.
There are also special cards and more with the second edition. Some cards are more rare than others but have a special ability to boost a city’s population. Someone I know last summer unlocked a technology card which enabled the discovery of cold fusion. This influenced his city in more areas than one.
It seems that as you play the game you are alerted as to what your city needs by a red notice for example if a building has no workers the building card is of little use so it would be necessary to bring on more workers. It seems there are several types of workers and workers such as artists or scientists will increase the base population of a city.
Population is based on people and people loved festivals. Here in the festival area I learned why people trade beer and weed tokens. When I first saw these tokens on hive-engine I wondered if later people hoped to exchange a beer token for a six pack or a weed token for a dime bag. Now I can see from dCITY that these are virtual tokens used in a virtual festival.
An oxymoron to me is that dCITY has a centralized government and a centralized bank. It’s like people who hold XRP because they want decentralized finance. Maybe just morons not oxymorons. I heard the expression cryptognostic which means he believes no crypto until it is proven and at the same time he believes all cryptos that perform but the basic momentum of crypto I see is not money but the ability to trade an operate in a decentralized manner.
Anyway before I get off the subject I wanted to say that the 3rd edition has even more interesting things like crises. They give the disease and then sell the vaccine. Somehow I think this dCITY is imitating our real world too closely.
So the main question is not how do I buy the cards and play the game, but should I even spend my time on this? I have a slightly addictive personality and especially when it comes to technology and taking care of things I just get lost in it. All these things eat up my time. So here’s the bottom line: How much ROI do these cards bring even if they are outdated? I don’t think it is real easy to calculate but the taxes seem pretty high and this is the SIM money the city is built on.
I don’t think I could get into this game as much as some people do but I could keep a city going. I think it would be better to play the cards and see what comes up than just selling them for swap.HIVE but I have no idea what I would do. Chances are I would start playing. Maybe I would learn something in the process. My kids are always looking for new games. If it is good maybe they would like it too.
I can't guarantee that as soon as I got the cards I'd go to hive.engine and change them for cubbies. Maybe @d-pend should have made a rule that we have to play the cards once. Oh well... life is short and so am I.