Background and Ambience Check...

in dlive •  6 years ago  (edited)

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As well as lightning, colors, depth, animation, light tracer / radiosity and ambiant occlusion checks... Whew... A lot of work is going into this, and hopefully i have a 2nd computer that can render scenes while i'm working on animations and modelling... haha ...

I modelled a nice wooden table that i'm particularly fond of, but the video don't focus that much on it which is pretty unfortunate haha ! I also added an old style clock, made a nice wooden pattern for the floor, modelled chairs, and cushions on the table, as well as a nice chandelier of my own design too ( you can tel there is some kind of tree inside of it, for decoration and complexity purpose, yeah, i'm sorry i just... find it underwhelming if there isn't at least one or two things original in a scene.

I will make stills of the other objects and add them to a post later ^^

If it's not working on Dlive i have a larger video here (that goes over all the steps / stage of this animation thus far )

It's still not finished tho, but comes closer and closer to it.

My video is at DLive

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Thank you for your input. ^^

You have a minor misspelling in the following sentence:

modelled a nice wooden table that i'm particularly fond of, but the video don't focus that much on it wich is pretty unfortunate haha !
It should be which instead of wich.

Thanks, sorry, i allways make this same mistake ... When will i learn ?! Goddamit ! ^^

your artical is very good