Hi,
since I started DrugWars I had a lot of fun and was also able to earn a bit Steem (At first I wanted to do it F2P...). More accurate the investment of 5.8 Steem turned into earnings of 15.9 Steem. So there is a profit of more than 10 Steem today.
In the beginning I developed an excel spreadsheet to plan my upgrades to grow as fast as possible. But you don't need big mathematical knowledge to notice that game progress will slow down by level. Looking at the current costs and production rate calculation the will be also a mathematical limit in leveling up your buildings. So let's take a look.
While the production rate of each building and the storage rise by a linear function the cost for an upgrade rise quadratically. This will lead to the point that your the next upgrade for the storage will cost more than you can store. This will happen at storage level 67 ( upgrade costs = 1863 > 1862.5 = storage). At this point you have to spend money/Steem to increase at least your storage. If you don't want to spend Steem at this point of the game your Headquarter and productions will be limited too.
From this point you will have a mathematical/physical limit in the game. Here is an overview of maximum of the drug production:
To reach this point it will take a lot of time and/or Steem... and afterwards a lot of time and Steem... Today this 468.72 Steem are equal to a daily rewards of 1.2 Steem. Taking a look at the ~5% decrease of the daily payout you have to find your point of stopping upgrading buildings and put the produced drugs into the heist as long as they have any value.
For my own calculation it is only possible to increase my drug production without fighting by 10% within the next weeks. So I will start putting my drugs into the heist. The weapons and alcohol will be used to build an army because I think game will develop further and there will be need of it in future. ;)
If you want to start playing DrugWars and earning some Steem with this game you are free to use my link: DrugWars
Best regards and a lot of fun!
since I started DrugWars I had a lot of fun and was also able to earn a bit Steem (At first I wanted to do it F2P...). More accurate the investment of 5.8 Steem turned into earnings of 15.9 Steem. So there is a profit of more than 10 Steem today.
In the beginning I developed an excel spreadsheet to plan my upgrades to grow as fast as possible. But you don't need big mathematical knowledge to notice that game progress will slow down by level. Looking at the current costs and production rate calculation the will be also a mathematical limit in leveling up your buildings. So let's take a look.
While the production rate of each building and the storage rise by a linear function the cost for an upgrade rise quadratically. This will lead to the point that your the next upgrade for the storage will cost more than you can store. This will happen at storage level 67 ( upgrade costs = 1863 > 1862.5 = storage). At this point you have to spend money/Steem to increase at least your storage. If you don't want to spend Steem at this point of the game your Headquarter and productions will be limited too.
From this point you will have a mathematical/physical limit in the game. Here is an overview of maximum of the drug production:
Building | Max. Level | Max. drug production |
---|---|---|
Headquarter | 75 | 0 |
Crack House | 75 | 12.96 k |
Hydrophyonic Farm | 24 | 31.10 k |
Meth Lab | 17 | 51.41 k |
Cocina | 12 | 155.52 k |
Pharmaceutical Lab | 9 | 217.73 k |
Total | 468.72 k |
For my own calculation it is only possible to increase my drug production without fighting by 10% within the next weeks. So I will start putting my drugs into the heist. The weapons and alcohol will be used to build an army because I think game will develop further and there will be need of it in future. ;)
If you want to start playing DrugWars and earning some Steem with this game you are free to use my link: DrugWars
Best regards and a lot of fun!
![DrugWars](https://steemitimages.com/640x0/http://steemitboard.com/@markus.journey/dw-early.png)