When the game was released the howl content was upgrading your buildings. With this system it is not possible to win over a long period of time because of mathematical limits. I made some calculations therefor: https://steemit.com/drugwars/@markus.journey/drugwars-the-physical-limit
Only short time investors or early adopters can take profit out of such a game. -> currently a Ponzi
Everybody who invested gave credit to the FutureShock team to develop more useful content. Now it is up to them to deliver there promises and show that there is more behind.
I also wished that they waited to release a full working game.