Can you recall when mobile games could be purchased? You remember, we used to do that where we charged once and played the thing? Perhaps every ten minutes you didn't get another splash screen telling you that you could buy more specific coins to make the game half a second simpler. Maybe the makers were happy to only make a product and market it instead of whale fishing? Name Pepperidge Farm, well I name that too. Sadly, those days are gone, so I had to pull on my big girl's pants and suck it up in order to check out Civilizations and Puzzles.
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Like many others before it, Empires and Puzzles is a three-puzzle game, but there's also a number of collectible card game items that collect heroes of varying rarity to combat more monsters or other teams. If this wasn't enough, it also has a foundation and extension portion. "What kind of mobile games make money? I'm pretty sure Small Gigant only Googled?"And the top three added. They have introduced pandas to make sure in Tai-Chi.
The combination of genres makes the game very complicated. You invest a lot of your time handling money to expand your foundation with food sources for your troops and iron to build new structures and articles of war. You will also have time to collect cards to get the best characters. Your heroes can consume your crapper heroes in their cards (you get XP, but your heroes don't) and the stronger a hero is the stronger their attacks. In addition, every hero has a special ability that can be a boost, a powerful attack or a cure feature. You gain mana to cast them by combining stones, and the matches send a bunch of troops immediately in front of them. You can also upgrade these soldiers to even more strength with your coins.
Leveling the heroes in Empires & Puzzles at one stage is expensive, time consuming and I often learn of methods that I disagree with absolutely, and I spent so much time doing the different tactics and wanted to share my findings here, that I think makes the best long-term strategy to level your heroes up.
This guide consists of two sections: the first reveals the heroes to feed, and why to do so–the second section offers you further information into how to fill the key heroes with lots of heroes, mainly on what training camp rates are better used.
Fed The Right Heroes Okay, you only feed heroes who will fill up the XP bar and level up the hero-it sounds simple, but you have something to think of when fed heroes, otherwise you will waste lots of experience and food.
The best way is for 10 lower heroes of the same color to feed the heroes, ideally the same hero–for many reasons: the first factor is the ability enhancement that extends to all heroes who are not legendary (5 stars)*. In fact, three-star heroes but sometimes 4-star heroes can be at the highest level, but only have their special ability at 5/8. The thing is, there is no way to raise this hero higher so that you have no opportunity to raise talents so your hero isn't as good as he can!
Legendary Heroes have a range of stages in which it is not necessary to improve their skill by the time they are at level 80.
The second reason why you just feed the same color is that the extra experience you gain, plus the same colour, increases the odds of increasing your skill level. Feeding another color hero offers you only 1% chance instead of 2%–or otherwise, feeding 10 random 1-star heroes just provides 10% chance to raise the hero's abilities rather then 20%.
This is the number of chances that a hero with a similar hue would offer you 1 Star= 2%2 Sun= 4%3 Sun= 6% 4 Sun= 8% 5 Sun= 10% Hue Copy= 25% The third reason is that you will save a ton of food over time. Any time you boost your hero rating (regardless of which hero you are using, or 10 heroes to do so), the next time you pay, the price will increase. So the first time you feed this 3-Star hero you will use 2,100 foods per hero you serve, it can be over 10,000 by the time you get this 3-Star hero to level 50.
That is why you never want to send it to1-star heroes, one at a time, this will make it even more costly. Hence, TL;DR also feed 10 heroes of the same color: Make sure you have the greatest opportunity to achieve the highest level for the hero Saves money and fuel with an improved experience.
So now let's think about the hundreds of heroes you will have to feed your heroes to keep them competitive.
First stuff, the best way to get them is. the training camps–but there are many possibilities with 20 different training strategies in each session, right?
So I have looked closer and give you the best people to train at the Training Camp for steady supply of feeder heroes â ATC Setup For I still find the best set-up to let me run all the Training Camps round-the-clock without having to eat all my food–because I still need that food to keep my heroes up.
No matter what the targets of this plan are, try to reach Stronghold Level 20 and Training Camps Level 11 as quickly as possible.
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Camp 1 preparation is always designed to train the Level 1 choice that needs Wooden Swords Training Camp 2 always train Level 2 that involves backpacks Camp 3 + 4 will train Level 11 option that is by far the cheapest and requires nothing but recruits and food)–if you haven't yet activated, take Level 4 option The best thing in this area!
You can always use the 1 Star and 2 Star heroes which you have learned to eat, you can only feed 3 Star heroes, it requires almost 10 times more long to train them, it also costs 10 times more to get the XP twice as high-you can use 10 2 Star or 1 Star heroes instead, and pay less for more XP received. You can also feed 3 Star heroes.
Level 5-9 preparation costs approximately 5-6 times more food than XP from heroes, so don't use them unless you really need a fun hero!
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