SMILE OF THE DAY
Advice and Instructions
'When the pin is pulled, Mr. Grenade is not our friend.' - U.S. Marine Corps
'Aim towards the enemy.' - Instruction printed on U.S. Rocket Launcher
'If the enemy is in range, so are you.' - Infantry Journal
'A slipping gear could let your m203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit.' - Army's magazine of prevention maintenance
'It is generally inadvisable to eject directly over the area you just bombed.' - U.S. Air Force manual
'Try to look unimportant; the enemy may be low on ammo.' - Infantry Journal
'Cluster bombing from B-52s is very, very accurate. The bombs are guaranteed to always hit the ground.' - USAF Ammo Troop
'Tracers work both ways.' - U.S. Army Ordnance
'Five-second fuses only last three seconds.' - Infantry Journal
'If your attack is going too well, you're walking into an ambush.' - Infantry Journal
'No combat-ready unit has ever passed inspection.' - Unknown
'Any ship can be a minesweeper....once.' - Anon
'If you see a bomb technician running, try to keep up with him.' - USAF Ammo Troop
'Never tell the platoon sergeant you have nothing to do.' - Unknown Marine Recruit
'Don't draw fire; it irritates the people around you.' - Infantry Journal
'Bravery is being the only one who knows you're afraid.' - David Hackworth
Funny stuff, a bi t on the dark side, but funny.
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