Salt and Sanctuary

in game •  7 years ago 

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alt and Sanctuary if described in a few sentences is Dark Souls in 2D side-scrolling. the stage of difficulty that creates the players stress when playing games is there, and the complexity of the features it provides is not inferior with the AAA caliber game. if you like the plan offered by Dark Souls while not liking the visual presentation which for some circles, produce dizzy and tired eyes, then Salt and Sanctuary can be right to you. Although the visual is 2D, while the game is not natural in the design of the appearance . Throughout the game, you can steal such an impressive range of environmental designs, re-design armor and weapons that are not the same Like the RPG action game, Salt and Sanctuary offers so much less logistics that you can meet again in the game. the design of recurring enemies varies. the farther into the game, the counterparts encountered can be even more grotesquely embodied in their form.

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the settlement of personality for Salt and Sanctuary is worthy of singular praise. The reason is, this game leaves an alternative to various activities such as Dark Souls, although the game itself is shaped side-scrolling. You can join Trengginas to move on a girly prize attack with a shield, to hit a distant enemy by using magic back arrows. all of which can be done with the help of keyboard and mouse or controller. However, servants suggest to disadvantage this game using the controller, because it is much more responsive to run the action based on reflex.

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the information provided by Salt and Sanctuary's first origin has been filled with mystery. you can act as one of the soldiers who escort a wife to marry with the neighboring sultanate. But still on the journey, the ship you use is attacked by zombies and undead troops. Capitalize your courage start since the match to seize the air and protect it. One by one, your friend on this ship collapsed and only you alone received to the deck of the ship. The concluded story is a shock therapy for introducing the game distingtif connection Dark Souls, which is functioned is on the Salt and Sanctuary. it is almost impossible to fight a much more authentic boss in the first game, also feel the death that is the beginning that is always used for the hard games written Therefore, to die in this game is a common factor and you should get used to it. because not just a boss who can shoot you easily also rival natural unexpectedly before.

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the story of this game begins the origin of the various kinds of dialogue that you carry out with the NPC. various NPCs you can meet against this game, and not all can be lightly found just like that. There is a NPC back in the trick room or you need to go through a more valid counterpoint on the way to its position. NPCs and not always used to report the news on the mysterious island repeat They are being able to offer useful tips or sell something unfamiliar encountered. Salty and Sanctuary has a gameplay which is dominated by hack-and-slash. But that does not mean you are able to lightly run and cut the udu just like that. for this game, you can scoop up the system of enthusiasm that will diminish the time of the drain and get rid of if you are merely messed up by not staring at the excess baggage, then make one at the time of your attack can not be accepted because the personality is not convincing repeated slashing! Imagine that aspect takes place when you are in the enemy too because his spirit cuts the enemy.Stamina that has been exploited on the sosor will be filled also if you do not use it. thanks to this system, you are advised to set up the timing with the rival movement so that you do not step on the tramp of attack. in addition, you should continue to pay attention to the rest of the power after attacking in order to use it for sourced attack.


@andryansrg

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