[Indie Game] Tower Of Arcana

in game •  6 years ago 

Hello, nice to meet you.
First, we are using google translate(Korean -> English)
We are the Pentabit(Our team name,  university students in korea) developing the Tower of Arcana.
We are going to introduce the game that we are currently developing.

This game is basically a Rogue lite game.
We wanted to create a game with a mix of Deck building elements and RPG elements.
(Inspired by slay the spire)

1. Weapon Slot
There is a weapon slot with 5 attributes.
Four slots are randomly configured per weapon.
1) Attack: Consists of spell cards that inflicts great damage to the enemy
2) Defense: consists of cards to protect the player from the enemy
3) Buff: Consists of cards that strengthen the player's abilities
4) Debuff: Consists of cards that lower the enemy's stats
5) Utilities: consist of cards that are useful in certain situations



2. Card Attributes.
There are five card attributes.
Fire, water, ground, light, darkness.


3. Card Shop
You can purchase basic cards from the card shop.


4. Deck Build
Register cards in inventory with deck presets.
When you register, you will be able to use those cards in battle.


5. Map Select
As in Slay the spire, you select a specific node in the map and proceed with the game.

6. Battle
1) Overload System
If you defeat(kill) the enemy, the magic essence will scatter and float. Obtain it and increase the overload gauge. Using an overload gauge will give you a powerful ability in combat.
 

2) Using Cards
Use the skill by using Q, W, E, R keys. By default, magic casting is canceled when attacked.
You can use the evasion by using the space key.


7. Final
This game is under development and there are still a lot of content that we have not added yet. There are also many deficiencies. Therefore, we would like to share the introduction and video of the development contents continuously for the promotion and feedback of the game.Thank you for your interest.

P.s.
At present, we have enough manpower for programming, but it lacks graphics and sound.
If you can help, we will use it to purchase graphics and sound resources for better game quality.
We really appreciate your interest.

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