RE: Transporter III Blueprints sent

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Transporter III Blueprints sent

in game •  5 years ago  (edited)

It is nice the you are giving free things to players, but on the other side the frustrated players are leaving the game and you are doing nothing to keep them here playing :(

On My quadrant I can see about 200 planet but 40 of them is already inactive (according to steemweb.pl/statistics/next-colony) Yes it is about 1/5 of planets. The number should be even bigger but some inactive players before leaving the game just sold their planets.

Are you planning to fix the most to frustrating things in the game?

  • Uneven chances of finding planets, if you find more planets you have stronger economy that the unlucky ones and then you can easily bully them
  • Fight system - now it works even worse than in DrugWars. Here bigger player can bully smaller players without losing a single ship. Because the fight system is broken. For e. g. (according to https://nc-client.jarunik.com/simulator)
    • 50 corvette (attacker) vs 49 corvette (defender)
      In that cases defender loses everything and the attacker don't lose even a single ship. It is stupid, attacker should lose at least 1 ship!
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