Coming Soon
Hello Chief!
Welcome back to our next round of previews for the Spring Update in Clash of Clans! In the previous sneak peek, we pulled back the curtain on the main focus of this update: Town Hall 14. We’ve got even more exciting features we’re going to share with you over the next couple of days and today we’re revealing a monstrous list of game changes, quality of life improvements, and cost reductions for low to mid Town Hall players.
So hang on to your hat, or Builder hammer, and let’s go!
Starter Challenges
Starter Challenges are a new way for players between Town Hall 2-6 to speed up their progress through a variety of Challenges similar to the Silver/Gold Pass. These new Challenges are unlocked with each Town Hall level and completing each Challenge will provide more Challenges to complete.
New Starter Pass reward track
There are some deliciously tempting rewards that can be earned on the Starter Pass. From Rune of Gold to a Book of Building, the Starter Pass reward track has up to 5000 points for players to complete.
Once a player upgrades to Town Hall 7, all unclaimed rewards are automatically collected.
Cost Reductions
In this update, we’re introducing a series of reductions for various upgrade times and upgrade costs with the goal of helping players upgrade their Villages even faster! For a full list of reductions please check the info below.
Reduced Training Times
Ice Golem: 360 seconds → 300 seconds
Witch: 360 seconds → 240 seconds
Super Witch: 1200 seconds → 800 seconds
Wall cost reduction
Level 12 Wall: 3M Gold/Elixir → 2M Gold/Elixir
Level 13 Wall: 5M Gold/Elixir → 4M Gold/Elixir
Low- & Mid-Town Hall level cost reductions
We have implemented tons of cost changes from Town Hall level 2 through Town Hall level 11 to help players upgrade faster than ever, with the biggest discounts applied from Town Hall level 7 to 10!
Upgrade timers for Town Hall 2 have been reduced by 60%
Early Troop upgrades in the Lab have been significantly reduced
Upgrade costs for the Barbarian King and Archer Queen for levels 1-50 have been significantly reduced
Town Hall level 13 costs are largely unchanged
For a breakdown of the cost changes please refer to the following tables. The percentages display a rough average of the discounts applied to each TH level. Please note the costs do not apply to Walls.