RE: How I finally broke the dev cycle of doom and published my first game!

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How I finally broke the dev cycle of doom and published my first game!

in gamedev •  7 years ago 

I am currently in the development cycle of doom, having written multitudes of unfinished projects, im currently working on scaling down and simplifying my ideas, and compiling all my old useful code into a library for my smaller projects, your post is inspiring, glad you got out of the cycle :)

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