Goin into the summer with No_collision

in gamedev •  6 years ago  (edited)

Immagine.pngHello there guys!

Times ahead is gonna be less time put in gamedev, and that's not cool cause it was fun while still feeling like learning and working but daily life calls and you gotta answer right now.

We are happy about the things we made even thought they probably not the best stuff around ^^
Today we polished them a bit more and we hope they are clear of bugs (not the kinda intended ones)
If you want to give a try here the links to download em(still we cannot put them to be played on the web directly we'll get there)

SquareHog

https://lazygamezita.itch.io/httpsdrivegooglecomfiled1q-pa-gqygx9fypxs5e8ddmqjjcmdktiiviewuspsharing

Fish May Dream

https://lazygamezita.itch.io/fish-may-dream

For now we are making these new thing that we tought can go hand in hand with less time dedicated to learn and dive in enemy and stage design.
No_collision is our working title as it is based on that to take out the headache that collision where givin us and streamlining in short bit sized levels.
Here some shots

paperplanenocol.png

flies.png

key.png

thanks everybody

and especially @roundbeargames, @Imaginalex, @thecastle
your works have been really inspirational
and to all our followers!<3
Enjoy have a day!

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