Sega was riding high during the 16-Bit days when they were able to finally break into the mainstream with the Sega Genesis console. There truly were some classics released for this defunct console. Sonic the Hedgehog debuted here, Alex Kidd stepped up his game from the Master System days, Vectorman kicked butt through two games and we saw innovation not seen since. Games like Comix Zone, Vectorman, Gunstar Heroes and Contra Hard Corps reminded us gaming was good. One series that debuted on the Sega Genesis, and ended there, was the Streets of Rage series which reaped fans three games total.
Streets of Rage is a side scrolling fighter often referred to as a brawler. Many feel this was Sega's answer to Final Fight by Capcom but SoR was more. Not content with just being a scrolling fighter, Streets of Rage added more than Capcom or the rest of the competition could ever think of. More characters to play, more enemies on screen and special power ups that just made sense (police backup in the first game for instance).
Streets of Rage is a beloved series for many fans. It changed brawlers for the better and forced other companies to up their game or go elsewhere. Sadly we never got a proper follow up for Streets of Rage, or an HD update/remake either.
There were plans to bring Streets of Rage to the Sega Saturn but those fell through and what was to be became Fighting Force. Fighting Force was somewhat below par for the genre and had many problems so it may be best that Sega passed on it.
Sega left this great series in 16-Bit and fans have yet to forgive them for that. Myself among them.
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