Been trying to work more on the actual story/dialogue of the game and have a rough draft of the scenes for the first hour or so of the game. In terms of actual updates, here's what's been done this week:
Layout of the first settlement you encounter, Vickery:
Speech bubbles and character patrolling:
Updated Equipment screen:
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Hah! Just stumbled on your blog, awesome stuff! I've actually been doing some "historical" gaming posts lately, covering noteworthy games released in certain years (last one is about 1998), just wondering where do you look for gaming inspiration ?
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Most of the inspiration comes from some of my favorite JRPGs like Tales of Vesperia, but I'm trying my best to have a feel similar to the Metal Gear Solid series since I personally think MGS3 had the best story and characters in gaming
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Having that in mind looks like you have something cool on the way
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