agreed pvp and strikes are lacking. i think this was intentional though, as if they were dumbed down so that if problems were to arise then fixes wouldnt be need to implemented to wide spread. Theyve even mentioned that the competitive playlist isnt matchmaking as well as it should, so i assume when the storm of newness has settled, they will add more and more options. After all, now is the best time when the entire game is new, having too much going on could be potentially harmful. soon people will begin to get bored and then they will have more already lined up to launch. If that is the actual thinking behind it, its not what i would consider ethical, but its important for bungie to keep players interested over a long period.
The map not showing your fireteam people should have been a no brainer for them to integrate. It wasnt apparent to me until i joined someone already exploring and realized i have no way to find them now other than finding their name on screen and guessing where i could fast travel to in hopes im close.
not much to say about xur, i imagine theyll continue to update him as time goes, he is rather disappointing though.
glimmer is interesting this time around. i think a lot of people buy the mods from the gunsmith. i just buy tons when i max glimmer, so in the future i wont have to worry about buying them and having to grind money.
they also mentioned buying the faction guns at the end of the monthly reset from a faction your not a part of that wins will cost 50,000 glimmer.
its almost as if bungie released a very large beta of the game, to make sure the mechanics of everything work. once the community starts to level out and the numbers and facts come together, and possibly the results of the pc launch, then bungie will begin to fill in all the extra dynamics that people expected but werent necessary.
good post though. upvoted!