505 Games and Limbic Entertainment have unveiled new information on Memories of Mars, just a few hours from the start of the exclusive closed beta this weekend. In particular, the point is made on the structured game system in Seasons, which will distinguish this title from other works belonging to the genre survival.
Death will be inevitable even for the most skilled players: periodic and catastrophic solar storms will continue to sweep away all the infrastructure created by the players from the surface of the planet. Some of the acquired talents and skills learned during the game season can be preserved and handed down through the succession of a series of clones, which will allow players, in each cycle, to download the previous memories related to the techniques learned to survive. to the following season.
Memories of Mars challenges players to survive the harsh and inhospitable landscape of the Red Planet, engaging them in building habitable bases and simultaneously fighting other players and enemy NPCs to grab resources and opportunities. Players can join in teams to scour the planet, gather resources and build defense bases or take solitude in exploring the territory of abandoned terraformation towers, mining sites, caves, canyons, meteor craters and more.
The seasons will also renew the maps of the places, which will be reorganized with new assets capable of revealing areas of interest previously unseen, new projects to build different weapons and modules, will unveil new enemies, give rise to new events and much more. A preview, awaiting the launch of Memories of Mars in Early Access on Steam for this spring, starting today and until Sunday 20 May 2018, players and press will have the opportunity to be among the first to fight for survival on Mars and discovering the mysterious pitfalls of the Red Planet.