Yesterday, Activision announced the discontinuation of Guitar Hero Live's GHTV online service later this December. GHTV was Activision's approach to Guitar Hero DLC, but the news highlights Guitar Hero Live's failure to reboot the series. The service offered over 200 songs at launch, and even more today, available for play through microtransactions. With a live rotation channel, envisioned to act like MTV or Countdown, players could earn "Plays" to access songs from the On Demand library. Players also had the option to purchase a "Party Pass" to access all features for 24 hours.
Activision are terminating the service on December 1, 2018. All of the features are still available through to November 30. This includes content for the Premium Shows, unspent Hero Cash and use of the Mobile app. However, as of today, the Guitar Hero Live app is no longer available on the Apple App Store. Players with the app still on their device can access it, assuming they don't delete it or update their phone. Activision have also deactivated all in-game purchases and microtransactions. While the songs on the game disk are still accessible, this is a significant blow to Guitar Hero Live.
Guitar Hero Live, and the shutdown of GHTV, highlights Activision's unfortunate failure in rebooting the franchise. With a new controller, a six year hiatus, and GHTV revamping the DLC issues of the series, Guitar Hero Live had promise. However, mixed reviews, with many criticising the use of Pop and EDM music for a guitar game, led to poor sales. With GHTV shutting down, not only does Guitar Hero Live lose the essential feature that gave it replayablity and longevity, but also it looks like the final nail in the coffin for the series.
This is what happens when you release too many guitar heroes or games like it, too many sequels, too fast killed this one. While this guitar hero was great it was too late if they have done this earlier instead of releasing 100 sequels maybe it would have a chance, this genre could have been great, too bad Activision killed it.
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Indeed, a great example of working on it and getting it right instead of releasing alot of sequels to run it into the ground. Either way, it had its moments. Quite enjoyable I'd say haha! Thanks for dropping by!
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