Players are no longer in friendly mode and have spread out so that they only need to battle the zombies at this time.
Players 2 and 3 found Walkers and P3 also discovered a treasure chest! Player 7 ran into a Hulk.
Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-21-sign-up-here
Prizes:
Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:


Zombie Turn after the players made their moves:
The Hulk attacks P7 and rolls 3, failing to injure P7.
The Walker attacks P3 and rolls 1, failing to injure P3.
The Walker attacks P2 and rolls 3, failing to injure P2.
Spawning
Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.
happystore
In case you missed it, you can buy chain-link jewellery here using Steem!
The #happystore now has a POST PROMOTION category! Be among the first to use it before it gets too crowded.
Support gamers
I've created a curation trail using steemauto, a free autovoter that is linked via Steemconnect (a service run by Steemit Inc., so it is safe to use) that will allow you to auto-vote and collect curations from all the mostly game posts that I vote on and support your fellow gamers effortlessly. You can find my trail by searching my username in the trails search function.
I run north, safely behind player 8 :)
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Player 1 (7th)
Move N in the clear.
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Zombies near me and the realm is lagging. I must hasten my actions and @rollthedice North! I fear I won’t know the oncome till later. Will it be zombies, safe harbor, or will the lag drag me into an abyss where I am left forgotten! This unstable realm indeed makes me tremble in fear
(Player 6: Move north)
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Shake shake shake, you roll the 6-sided die.
You rolled a 4.
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Player 6 (1st)
Bravely moves Northward in an unstable environment only to run headlong into a Walker. Could be worse... but what else is there? Tomorrow we find out.
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Oh now I'm interested. Please be an all paid vacation to some distant land I've never heard of. Where the locals do not speak English! Oh perhaps they never seen a zombie slaying time traveling cat either before.
NOPE oh no.... Time travel has its disadvantages.
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East! Sneaky sneaky, sneaky sneaky...
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Player 4 (3rd)
Sneaks Eastward.
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Player 11, stay
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Player 11 (4th)
Remains still a 2nd turn.
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Movie North very silently @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 3.
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No body saw me... i am invisible to everyone ssssssssshhhhhhhhhhhhhhhhhhhh
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Player 8 (5th)
Slides silently northward and finds no zombies there.
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P7 is trying to say Hello to Hulk. I'm not sure it will be friendly meeting
@rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 4.
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Player 7 (6th)
Swings the bat in the direction of the Hulk and lands a heavy blow causing 1 damage to the Hulk.
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Player 2 goes North! Fortune favours the brave (said no horror movie ever) : @rollthedice
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Phew, close call. Let's smash this zombie before it gets a chance to attack again.
Player 2 : Hit the walker : @rollthedice
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Weird... no dice. Let's try that again! @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 1.
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Well, I'm glad I waited for that...
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Player 2 (2nd)
Attacks the Walker but fails to hurt it.
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great, I follow you.
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