These skills need to know to become a pro ADC!! [ Leage of Legends]

in gaming •  7 years ago 

Hi everyone - Steemians!

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If you do not already know, the gunner is a position usually occurs in region road below (also sometimes appear elsewhere as Vayne example) including the generals are of term reviews often underwrite by a general other supporting role helping soldiers and gunners for farm equipment. The task of fighting the gunner in only 2 basics damage and not die.

Maximize the number of soldiers

With a marksman, the most important thing in their initial stages is to focus on the farmer. A good sniper rifle will have around 80 soldiers in the first 10 minutes. If you have not reached that number, it is best to do more.
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Well, except for the executioner, he enjoyed farm people rather than minions..

Why minions score so important? This question is frequently not many players interested, given that a few farms slide is normal. However, many times "slip a few farm" is the problem jog.
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Monster level 1 is equivalent to 100Gold, so 15 minions will be equal to 1 kill defeat.

# Damage as much as possible
As you know, each general in Leage of Legends has different roles. Fighters and attackers block the damage, while gunners and shamans must deal damage. So, if the end of the game you open the statistics out that see the "damage caused to his generals" ranked 3rd should be self-review offline.

Heaven gives each gunner a special skill in different ways. For example, Vayne, she has Silver Arrows, breaks the "tanker" and deals standard damage, Jinx possesses the ability to crush the opposing team, or Twitch Mouse is given the maximum range LoL . Therefore, "to do as much damage as possible", you must first learn the different strengths of the generals.

# Not to be defeated
So the question is, how to do as much damage as possible? And we will go to the most important part of today's article, which is Not to be defeated.

Who does not play Lol at all? Mistakes can come from many sides, sometimes by you inadvertently, sometimes by teammates "squeeze", and there are times when the enemy is too ecstasy. But first, to minimize the "Death" indicator on the screen, you must first be the uninitiated.
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Hit and Run

A good gunner always knows how to hit and run. A lot of people ask, What is Hit and Run? How to Hit and Run? Is it difficult? And how does it work?
Basically, "Hit and Run" means "Beat and Run." In LMHT, that definition is the same. Hit and run, you hit them, then run away. That is the basic concept for those who do not understand.

Is it difficult? "Easy to do, and difficult for those who do not know," the familiar answer right? Anyway, you need to practice to do these exercises.

What is the effect it brings?
In LOL, each general has one index called Attack Speed. 1.00 means that the general can attack only one attack per second, similarly 2.00 attacks per second. So in the interval between attacks, what do you do? Please move. Just like shooting games, you just shoot and move to dodge enemy ammunition. LOL too. The purpose of the move is to escape, to pursue, dodge the orientation skills ... It will help you can both cause damage, while avoiding damage from the opponent.

So how to make? All the generals in LOL, their attacks usually have two moves. The first is the preparation and the second is the blow.

** Keep your location safe**
One more thing if you do not want to be knocked out, is to be in a safe position in combat. The weakness of the gunner is the amount of blood is "modest", and do not think that the gunner is synonymous with high damage offline. The only strength of all gunners is the long range. Short fighters often want to hit a bullet, they need to move a distance to reach the gunner, and then they have two shots. That is the strength of a gunner.

So, this means that as long as you keep the distance from the enemy, the more damage you do. At this point, have you seen the effect of Hit and Run yet? Please move to keep the position. Maneuverable generals such as Lucian or Ezreal have the skills of surfing to stay in place without saying anything, but as for Ashe or Varus that moves unreasonably, be careful with the assassins.

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