19[Review]_Nami_ Mermaid_League of Legend

in gaming •  7 years ago 

The young, infamous young woman, Nami, was the first of her species to leave the ocean and risk her way into the land when their far-flung treaty with the Targon clan was broken. With no other choice, she committed herself to complete the sacred ritual to ensure the safety of the nation. In the midst of the chaos of the new age, Nami faces an uncertain future with determination and a bit of stubbornness, using the Truong Dynasty to call forth the power of the ocean itself.


Skill
Waves:

When Nami's skills hit the allied heroes, they gained a Moving Speed ​​for a short while.
Hell

Consumption: 60
Distance: 875

Shoots a huge balloon at the chosen spot, dealing damage and stunning all hiters.

Shoots a huge balloon at the selected point, dealing 75/130/185/240/295 (+) magic damage to the target, and stunning them for 1.5 seconds.
Tide

Consumption: 70/85/100/115/130
Distance: 725

Launches a burst of water between allies and enemies, heals allies and damages enemies.

Launches a burst of water between allies and enemies.

Hit Allies: 65/95/125/155/185 (+) Blood then bounces to a nearby enemy hero.

Hit the target: Deals 70/110/150/190/230 (+) Magic Damage to a nearby allied hero.

Can only hit each target once, bouncing up to 3 targets. Damage or healing value varies (%) per bounce.
Wish Fairy Fish

Consumption: 55/60/65/70/75
Distance: 800

Deals an allied hero in a short time, causing the target's attacks to deal additional magic damage and slowing the target.

Strengthens an allied hero in three hits. Allied attacks deal 25/40/55/70/85 (+) magic damage and slow the victim's hit rate by 15/20/25/30/35% (+%) for 1 second. Lasts 6 seconds.
Tsunami

Consumption: 100
Distance: 2550

Generates a huge wave of shock waves that slow down, slow down, and deal damage to hit enemies. Allied heroes that stand within the range of the Shining Dragon will be given 2x more damage.

Summon a tsunami at Nami's place. The wave throws enemies into the air and slows them 50/60/70%, dealing 150/250/350 (+) magic damage. Time delay will increase based on distance traveled wave, minimum 2 seconds and maximum of 4 seconds.

Allied heroes that stand within the range of the Shining Dragon will be given 2x more damage

You can refer to the video below:

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This post has received a 25.00% upvote from @aksdwi thanks to: @lienminh247.

Great post!
Thanks for tasting the eden!