Game Review: JUST CAUSE 3 #26

in gaming •  7 years ago 

Hello Steemian..!! Good evening steemian wherever you are. May his condition always and always and always be in the protection of Almighty God. Reunite with @muhammadarsyad, on Monday tonight I'll be back to share a review of a different game review with the previous game. Well ,, on this occasion I will review the game with the genre in bring it the War with the title post JUST CAUSE 3. Want to know what kind of review that I will discuss, let's just look at the steemian directly?

At first I will explain to the gamers about Just Cause 3 game reviews. Just Cause 3 is an action-adventure video game developed by Avalanche Studios and published by Square Enix. Announced on November 11, 2014, this is the third game in the Just Cause series and the 2010 Just Cause 2 sequel. It was released worldwide on December 1, 2015 for Microsoft Windows, PlayStation 4 and Xbox One. Set six years after his predecessor Just Cause 3 follows protagonist Riko Rodriguez as he returns to his homeland Medici, a fictitious Mediterranean republic under dictator General Sebastiano Di Ravello's control. The game is played from a third-person perspective and allows players to explore the Medici island in an open world environment. Only Cause 3 received general positive reviews; critics praised the open gameplay, the mechanics of game destruction and the promotion of player agents, while critics aimed at game narratives, some considered unusual, and performance issues, especially on game console versions.

Introduce Character Just Cause 3

With Rico's hard-to-die position, so many vehicles to be mastered for extra destructive abilities, complete with high mobility capability through the existing wingsuit and grappling hook technology, Just Cause 3 sounds like an easily conquered game wrapped in an open-world system unfortunately repetitive and stupid AI. Is this just the extent of the attraction he offers? Fortunately, for those of you who are hungry for a challenge, especially if you are counted as a perfectionist gamer, Avalanche designed a suitable system to keep you forgetting Medici for a while and busy with the mini-games they offer. Each time you successfully unblock a particular Medici area, there will usually be smaller missions open in the form of a green icon around the area. It comes with a variety of symbols each representing a special mini game with specific activities that are all assembled in time attack format and sometimes, point-based. Some of these missions will require you to fly a plane through a ring in the air, spur the vehicle at a speed that can not go down, perform wing suit acts with sometimes the freedom of choosing a track, to simply subdue the target with a particular gun shoot. In the midst of the Medici who consistently hunts you, this is certainly an interesting diversion.

More cool? Apart from the obsolete mini-game concept and often applied by other open-world games, Just Cause 3 makes it much more appealing because the level of difficulty can be quite high, especially in certain mini-games, such as Wingsuit for example. You will be encouraged to master it better, done with minimal mistakes to achieve maximum results, by going through seemingly inevitable trial and error processes. As the game progresses, the mini-game variations will also be more numerous and offer different attraction to each other. One thing that makes everything tempting not only arises from the need to get out of the routine of liberating the Medici itself, but also because it is the only source to strengthen Rico himself via a skill tree system that is divided into various categories. Depending on what mini game you complete, you will get a number of "Gear Mods" that match certain skill tree categories to unlock the equipment with better effect. The more perfect your action in the mini game, the faster the time attack or more points in the point system for example, you will get more Gear Mod with 5 as the maximum number / mini-game. The investment of time you give for it will lead to something that brings sweet fruit.

Nothing is more annoying than a video game other than finding that your injured experience is not sourced from existing game content, but precisely because of the "tinkering" that the developer decided to implement in the game to accomplish something that is not really that influential and important for you as a gamer. There is no more appropriate sentence to explain our feelings when faced with the fact that Just Cause 3 contains the most annoying Leaderboard system that ever existed as the only multiplayer experience on offer. Through this system, you will be able to see who from your friends who successfully perform certain actions in more portion. Who managed to fly with the Wingsuit in the air for example, or who managed to shoot the enemy's head with one shot trigger, and the like. You can "compete" with the player lani globally or just with those who are in the existing friendlist. Functions like this, for games like Just Cause 3, are gimmicks that have no contribution whatsoever in gameplay, at least from what we feel. We do not care and ultimately, he ended up injuring a play experience that should be fun.

Just for this feature, since you started the game, you have to wait a long time to login in, which requires you to have extra patience just to play. It will not feel at all if your internet connection counts stable and fast and it will run as a single player game in general. But what happens if your internet connection is slow and unstable? Then the sense of annoyance and anger is definitely you must reap because Just Cause 3 will consistently check itself via an existing internet connection. Once your internet connection is disconnected, there will be a large notification on the screen that writes that the game is trying to restore the connection. Whatever your activity will stop with this big screen and you have no alternative to go straight into offline or whatever mode to continue the game instantly. Your options are just waiting. If the connection is there again, the game is running as it should, but you will still meet with this annoying screen whenever your internet is unstable. What if it remains unconnected? You have the option of retrying or entering Offline mode. In conditions like this, you would be more tempted to go into offline mode.

What do you think of when you hear offline mode? Most of you, including us, may immediately think about the peace of mind and brain because there's no need to deal with unimportant leaderboard or any kind of waiting and notification that comes from unstable internet connection. From the word "Offline" this is what we all expect. But unfortunately, he was not a solution. Once you get to the existing map menu, it will again try to connect itself every few moments to the internet, which will make you have to go back to dealing with this unbreakable "Restoring Connection" screen. Waiting for something insignificant is really annoying. You play it on Playstation 4 and Xbox One? Better disconnect your internet connection in total if it is not stable. Is this leaderboard mode is a camouflage for a DRM system that we suspected at the beginning pinned on Just Cause 3 this? Or is it just the implementation of the "multiplayer" function that is really bad and should be eliminated? Whatever it is, it becomes a flawed hole for Just Cause 3 itself. So what can be concluded from Just Cause 3? At least, of all the shortcomings we have said above, it is still a sequel worthy of thumbs up, at least from consistency to stick with what the fans are interested in and love by a series of Just Cause 3. It remains an open-world game action that can not be explained by logic and bring madness to a new level through the level of environmental destructivity and a variety of stunt actions, especially with the wingsuit and grappling hook is amazing. Medici as Rico's new "playing field" is also built with the proper visualization quality to thumbs up, being a medium for extra freedom of determining methods to liberate every province with your own creativity. Ordinary weapons? A combat helicopter? Or a jet bombardment? You decide.

However this game is not without shortcomings. The fact that you have to do the same thing over and over again to free Medici into a vulnerable routine to make certain gamers feel bored. With the leaderboard system is not significant and also annoying, at the same time Just Cause 3 is also still present with a rigid and questionable animation system, especially when you are trying to climb high corners because of the absence of climbing ability, for example. While in the console version that we jajal, chaotic technical performance even for 1 month after release so a pretty fatal record. So, Just Cause 3 deserve your attention? Of all the power tairk that he offers, he remains an open-world fun game that just needs habituation. But no need to rush to buy it as soon as possible because there is nothing really special with this one game. We recommend you to hold yourself back and just start to glance at it when the price level that he offers you, is quite rational.

Gameplay Game Just Cause 3

Then there is also play Just Cause 3 game in the way of action-adventure game, played from the perspective of a third person. This is set in the open world environment of a fictitious Mediterranean island known as the Medici with Rico Rodriguez designated as the protagonist. The size of the world is 400 square miles (1,000 km2), similar to the setting of Just Cause 2. However, its volumetric field has increased to allow for more verticality - as a result of this, it is possible for players to explore underground caves and scale buildings more effectively and realistic. The game world consists of five main biomass, each with its own unique monument and landscape. Various tools are provided for players to traversal in the game. Cause 2 alone features signatures - grapple hooks and parachutes - reappears with improved mechanics. The focus on excessive chaos and physics also persists. A new wing, permanently furnished by Rico, is featured in the game and lets players glide around the world in a much faster way. As players reach the ground on wings they can pull themselves back into the air using grapples. Players can switch between using parachutes and wingsuit freely. In addition to the equipment provided, various weapons, such as missile launchers and RPG rifles, [8] and vehicles, such as fighter planes, aircraft, ships, and exotic cars, are included in the game. This vehicle can be adjusted with the player and can be used as a weapon.

Other game mechanics have been overhauled and updated. For example, Rico has the ability to attach and tether multiple objects along with their grappling connections, with the number of available tetes increased by activating in-game mods, obtained by solving the challenge. Parachuting is also more stable and allows players to shoot enemies from the air. Players can wrestle with every object and character that can not be played in the game, with the use of a grapple hook. In-game currency has been left out of Just Cause 3, making series bids down more accessible and imaginative for players. However, this affects difficulties; For example, if a player chooses to ride a tank, the AI ​​enemy matches his strength and adopts a weapon that can lower the tank. Another new feature is to give unlimited C4 characters. C4 can be placed freely worldwide by players but only three at a time, though by using the 'mods' feature in the game, up to five can be deployed. Unlike previous installments that require players to buy C4, Just Cause 3 incorporates this weapon to allow more chaos. Only With Cause 2 players are able to stand on a moving vehicle but only in the middle; players are allowed to move around the vehicle freely in Just Cause 3. Players can free the unfriendly military and city bases displayed in the game; They act as fast travel locations if their release is successful. Creativity and destruction are strongly emphasized in Just Cause 3. For example, many things in the game, including structures such as bridges and sculptures, can be destroyed in various ways. A new mechanic named Rebel Drop was introduced. This allows players to pause the game to select equipment, weapons, and vehicles through the pause menu. The selected object is dropped into the game world and can be used by players. This game also comes with Challenge Mode. These include mini-games like wing race and frenetic destructive modes, where new goals and challenges are unlocked when players destroy enemy base. Although Just Cause 2 multiplayer modulator is well received by players, this game only features asynchronous multiplayer, where challenges and leaderboards are included instead of cooperative or competitive multiplayer mode, as the studio wants to focus their time, energy and resources on creating game world.

In some Six years after the events of Just Cause 2, mercenary Rico Rodriguez returns to his homeland of Medici, a fictional Mediterranean republic that has fallen under the control of a military dictatorship led by General Sebastiano Di Ravello. Seeking to restore freedom to his people, Rico sets out to overthrow Di Ravello alongside an underground resistance movement led by his oldest friend, Mario Frigo.After helping Mario save his forces from complete extermination at the hands of the regime, Rico reunites with another old ally from his past, Dimah al-Masri. With his help, the rebels retake the former Medician capital of Manaea and destroy the Vis Electra power plant, a symbol of Ravello's power. In response, troops are sent to destroy the coastal town of Costa del Porto as retribution, only to be defeated by the rebels. Dimah and her team inform Rico and Mario that Di Ravello has been mining Bavarium, a valuable mineral found only on Medici, so that he can use it to build the most powerful arsenal the world has ever seen.

While retrieving an experimental scanner for Dimah, Rico discovers his former Agency contact, Tom Sheldon is also working with the rebellion. As he does not trust Sheldon to have the rebels' interests in mind, he sabotages the scanner before delivering it to him. Mario assigns Rico to rescue Zeno, a Bavarium researcher seeking to defect from the regime. In response, Di Ravello has one of his new Bavarium missiles fired directly into the heart of rebel territory. At the last second, Rico is able to manually maneuver the missile off its course and crash it. The rebels hold a celebration, during which Rico arrives with wine stolen from Di Ravello's estate. A few months later, the regime sends a small fleet to kill Mario and Dimah while they are out at sea. In the process of saving them, Rico meets Annika and Teo, a pair of South African smugglers waging their own war on Di Ravello. After Mario sustains a serious wound during the fight, Annika offers to aid the rebellion in exchange for Rico's help in stealing Di Ravello's Imperators, tanks equipped with protective shields powered by Bavarium. In addition to destroying a number of the tanks, Rico also helps the smugglers destroy the regime's Bavarium refineries and mines, as well as test out an experimental EMP device created using technology from the Imperators. However, the rebels begin to suffer a series of defeats on the battlefield, which Rico attributes to a mole in their ranks. In a push to wipe out the rebellion, Di Ravello orders a full-scale attack on Mario's coastal hideout. Rico rallies the rebels to defeat the invasion forces, reducing Di Ravello's control to only one region of Medici.

Rosa Manuela, a Medician politician and old rival of Di Ravello's, returns to Medici to form a government opposed to his regime. At the same time, Zeno is identified as the mole. With help from the smugglers, Rico destroys a train carrying Bavarium for export and frees the prisoners working in Di Ravello's last remaining mine. With Sheldon and Dimah, he also prevents Di Ravello from selling a Bavarium bomb by detonating the bomb inside the plane transporting it. Zeno attempts to escape by helicopter, but Rico manages to kill him. The rebels make a final push to end Di Ravello's rule by attacking his central command, during which Dimah sacrifices herself to wipe out all known information about Bavarium, including herself. With his forces in disarray, Di Ravello confronts Rico in an active volcano, piloting his personal Urga Mstitel helicopter. After destroying the chopper, the player is given the choice to shoot Di Ravello dead. If they wait too long, he will commit suicide by throwing himself into a lava pit. Rosa forms the new Republic of Medici, assuming the office of President.

Information Game Just Cause 3

Developer: Avalanche Studios
Publisher: Square Enix
Composer: Henry Jackman
Series: Just Cause
Platform: Microsoft Windows, PlayStation 4, Xbox One
Release: December 1, 2015
Genre: Action-adventure
Mode: Single-player


Written by: @muhammadarsyad
Langsa, Aceh, Indonesia, 22 January 2018

Source 1, 2, and 3   

That's all I can say for tonight tonight, Hopefully with this I hope to be a sharing reference that has not played this game yet. As for my opinion about this game is still interesting to play because it has features and visuals for even though it has a story line that is not interesting for me. Hopefully useful and once again can provide useful game reference.


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