I'd say don't do a straight up conversion, but rather try to keep the feel of the setting. Savage Worlds does really well when you keep the feel/flavor, but doesn't do straight conversions well imho.
RE: Designing Good Flaws
You are viewing a single comment's thread from:
Designing Good Flaws
What has been written so far is fairly system-agnostic. Races and deities can be swapped in or out as needed easily enough.
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit