If we talk about one of the best third person shooter games in the gaming industry, then veteran gamers certainly agree to inject Max Payne's name in it. Games that have been released more than 10 years ago for this PC platform does offer a lot of things that then grow to be standard for many games afterwards. Game that was born from the cold hands of Remedy Entertainment is injecting a braided story that is so "dark" and "dark" with a blend of gameplay shooter mechanism that appears almost without a gap. Now the opportunity to feel again the atmosphere full of masculinity and adrenaline is present again. Rockstar finally released Max Payne Mobile for iOS and Android devices!
Intelligent devices in the hands of today are loaded with incredibly powerful hardware. If they were able to load high-visualized games like Infinity Blade II or Mass Effect Infiltrator, then the job of adaptation of weaker, technologically weak games is certainly not a difficult matter. But the problem is, the adaptation of great games to iOS and Android devices is not just about technical stuff like this, of course also about bringing the same sensation and experience into it, especially in terms of comfort to play. A problem that often fails to be addressed by many publishers. So what about Max Payne Mobile this? Is Rockstar still able to bring the story of bloody tragedy that could shock the game industry in a similar quality?
Max Payne, As We Know
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As with the port and adaptation of games that now seem to be the trend of the publisher as the fastest money-making path, almost nothing is different from Max Payne Mobile from Rockstar. It still comes with the style and mechanism of the first Max Payne we know, with little visualization changes that now appear in high definition. For those of you who have known the figure of "cold" this one, Max Payne Mobile will appear like a nostalgic game, only now appear in your handheld device. So what about the comfort of playing alone?
Imagine how difficult it is to aim with this point-shaped crosshair, much less with a touch screen. Luckily Rockstar also injects Asssited-Aim to make it easier for you. Goodbye frustration!
Broadly speaking, Max Payne Mobile still comes with a completely different gameplay mechanism. Like the old version, Payne still served to kill anyone he found along the way, of course with a myriad of weapon variants that exist. For those of you who miss the cinematic heroic cinema of Max Payne - Bullet Time, you will also have the chance to experience the same effect in this mobile version. Everything is accessible with icons that are clearly displayed on your device screen. You who have played Max Payne before, surely understand how difficult it is to do aim with a point-shaped crosshair in this one game? Fortunately, Rockstar provides ease through Assisted-Aim to solve the problem of viewfinder which of course will be more difficult on the touch screen. This function will make the crosshair automatically move towards the nearest enemy. Not only that, you will also often find that bullets coming out of your muzzle will hit the enemy even though the crosshairs are not exactly above them. A function that of course will make you more comfortable to play this one game.
Learning from the "failures" of Grand Theft Auto III mobile version that comes with the complexity that is difficult to enjoy for a game based on the touch screen, Rockstar should be recognized to bring a much better experience for this Mobile Max Payne version. As an "apology", Max Payne mobile provides an option to customize the icon layout that you will use as an action button. That is, you have the freedom to determine the best button position at your own convenience. Existing look is also so simple that you can recognize every function of the existing icons without the need to stammer remember each of them first. To change the weapon variant? All you have to do is swipe the weapon on the top right of the screen.
Not comfortable with the location of the buttons? You can now customize the layout as needed.
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As an adaptation game of the PC version with a more complex button mechanism, Max Payne Mobile managed to do its job perfectly. Almost all aspects built in it must be recognized to produce a comfortable play that can be enjoyed enough, considering he now comes as a touch screen-based game. The simplicity of button visualization, the opportunity to customize the layout, and the aided aim will certainly make Max Payne Mobile perform better. Imagine if you have to struggle with the same gameplay mechanism as the PC version used to be, you're bound to fall off frustrated just in the early minutes. Good decision from Rockstar!
Small Screen? You Will Be Suffering
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With a variety of screen sizes of devices that now adorn the device with IOS and Android operating system, you certainly have many options to be able to enjoy this Max Payne Mobile. My suggestion in person? The bigger the screen of the device that you can get, especially the tablet, the more easily enjoyed also this one game. Why? This of course applies to all mobile games on the market today, but for Max Payne Mobile, you will feel a need for more significant urgency. From the personal experience of reviewing this game with the iTouch 4 device, we really feel the need of a device with a bigger screen.
With such a small screen, it is almost impossible to find all the essential elements in the game. Even the most essential Painkiller would be a rare item that is hard to find
Navigation difficulty? Graphic quality worse? You will not find this weakness just because you play this Max Payne Mobile on a smaller device. Difficulties will come from various elements that you will find throughout the game. As a typical old game, Remedy certainly will not make "shiny objects" or "twinkling" to make it easy for gamers to find the important things in the game. As a result? There's got to find each of them on their own, even for Painkiller which became a healing item for Payne. Find them on a small screen? You really have to squint and concentrate. Everything will certainly be easier with a bigger screen.
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