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Hello Steemian !! Good evening Steemian wherever you are Happy Activities Steemian for you who are being. May we all always be healthy and always in the unity of God Almighty. Rejoining @teguhrianto, on this I am again going to share a wonderful game that makes the world impressed while playing. Have you listened to my post reviews in previous posts? Interesting is not it? I will give you the best reviews and good and unique information for my steemian friends hopefully can add you to the mask that is Crash Team Racing (CTR). Want to know what I will discuss Let's look at the steemian?
Mention one of the most memorable racing games in our memories, which really makes the eyes do not turn away from the television in a long time. Until now, it is rare to find racing games that are able to offer it, even can be counted on their fingers that can be categorized successfully and successfully because of it. You might mention some familiar names like Mario Kart or maybe Chocobo Racing. However, if we recall, is not there a game called Crash Team Racing? Oh yeah, we'll talk about one of the most fun games ever. Crash Team Racing is indeed a popular game in the heyday of the Playstation first. Almost all Playstation gamers in those days have played games adapted from this platformer game - Crash Bandicoot. How not, with a game system that focuses on racing, CTR also provides an opportunity for gamers to "justify all means" for the sake of a victory. Powerful and destructive weapons have been presented to make you feel like street rulers, or your friends feel frustrated.
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I still remember how CTR became a fun competition game in addition to Winning Eleven and Bishi Bashi at the time. Every time I go home from school, and friends decide to make my home a hanging headquarters - CTR is a good start to build a relaxed atmosphere. Certainly laugh will be the main result if playing this game. Especially if the trap Nitro is installed with "smart" began to take casualties. Born from the cold hands of Naughty Dogs, no one doubts how this game is always able to bring a fun atmosphere of the game into the room. Not much different from the phenomenal Bishi Bashi Special, CTR is one of the must-play games with friends. Not only the race mode is always pumping adrenaline at high speed, but almost all the multiplayer mode comes with perfection. Extraordinary. Let's go up to time capsule and a little nostalgia about this game!
Enjoying old games in a new format is appealing to two types of gamers: those who have tasted it in the past on behalf of nostalgic, or those who have never touched it but are curious why the title is always loved and lauded by older gamers. One for sure, regardless of the reason, sales data seems to prove that this strategy is indeed effective. The proof? Instead of drowning, more and more developers and publishers actually trying to take this one path. One of them? The Playstation icon - Crash Bandicoot. Through N. Sane Trilogy, Activision and Vicarious Visions will indeed bring the first three series Crash Bandicoot to the Playstation 4 with a new visual quality. In Metro's interview with the Producer - Kara Massie, this process is not easy. They claimed not to use a bit of code from the original version and had to build this Remaster series from scratch. One interesting? They also claim to be interested in performing the same process for another popular Crash game - Crash Team Racing.
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Nothing is more fun than playing CTR together with other friends. The essence of fun racing like this of course is the maximum multiplayer experience, as offered by this CTR. There are two game modes that I often play, namely race and battle. At Race, you stay focused on the goal to win the race by all means. While Battle, we are required to collect as many points as possible by attacking the opponent. My favorites? Of course Battle! Interestingly again, in Battle Mode, we can set any weapon that is allowed to enter in the fight and which is not. I myself like most all-bomb or all-nitro combat. By playing battle mode with just a bomb or nitro, the fight will really spur the adrenaline. We no longer expect to win from the luck of the weapons we get, but focus on the skill of avoiding shots, installing the traps effectively, and of course the throwing corner of the bomb.
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Adventur Mode is the most memorable mode for me. Therefore in this review I will provide a special segment for this mode. Dama CTR, my gamers can run some kind of story mode that allows gamers to choose one of 8 characters. After gamers select a character, gamers will be shown a map that can be explored with (somewhat) free. On the map there are various portals that will bring gamers to various types of tracks, and each track also has more than one objective. When gamers enter an area, each track has only one objective, which is to win regular races. After the gamers beat the boss in an area, then the trak previously had only one objective was open again with a new objective. The new objectives include racing while composing C-T-R along the tracks, as well as racing against time while collecting sticks that will reduce your time.
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Of the many activities that gamers can do in adventure mode, I think the most interesting is the free-roam aspect of this mode. This may sound ridiculous, but when I play CTR both as a child and now, I spend a lot of time wandering around on the map rather than racing on a real track. I do not know why this gives my own pleasure and as far as I know it is not shared by other games of the same genre. There are many other modes that gamers can meet in this game, such as arcade mode and time attack mode. But of course from the various modes are still less exciting than the adventure mode.
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Have you ever wondered, how do your friends win a race race with ease? That's what I felt when playing CTR. The limitation of the desire to explore further in each level makes me easily fooled by other friends. Using any kind of speed trick will not get me any closer, at all. What's the secret? Certainly a short cut.
At first I was amazed why I often lost against other friends. It seems they can arrive at the finish line with ease. When my car was right behind, and an active, ready-to-reach missile was ready, I decided to fire. The smile of a devil imagines his car stopping for a while, but suddenly, he turns into a path that I have never known. "What the !!". Seeing his face, which was only a smile-smile nasty, eager to beat him in the face. Back to topic, that's where I try to find the most effective shortcuts. Unfortunately after a long period of not playing it, the memory for it seems to have just gone away.
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People may choose so many weapons that they love in this game, from hot-seek missiles to the electric ball that destroys anyone in the front row. For me only one of the most interesting weapons to note, namely Nitro. For those who have played this game must understand, how satisfaction is generated if our "rotten" trap is successful in making opponents destroyed.
One of my favorite strategies to make sure Nitro works perfectly is to put it right behind the weapon box. If you are lucky, you can even remove the weapon box to "re-spawn" and keep it Nitro-shaped. The reason why I love Nitro? Not because of its destructive power, but rather the sensation it produces. Nitro requires strategy, knowledge of the track, and of course accuracy. More difficult to do, more fun results.
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Plot that is presented is not much different than the game Crash Bandicoot platformer version. Still focusing on the classic story, the fight between good and evil, Crash Bandicoot's efforts prevented any malicious intent from Dr. Neo Cortex. All the usual Boss you meet in the world of Crash reappeared in this game, trying to prevent us to achieve that goal. Of course, now they are all sitting on a vehicle and equipped with powerful weapons. CTR is a very fun game. But there are always parts that make you fall in love with him. The parts that make you can not take this game off course, and make every experience burned clear in the brain.
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Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Director: Jason Rubin
Producer: Grady Hunt
Designer: Evan Wells
Programmer: Andy Gavin
Charlotte Francis
Artist: Charles Zembillas
Joe Pearson
Bruce Straley
Bob Rafei
Erick Pangilinan
Writer: Jason Rubin
Composer: Josh Mancell
Series: Crash Bandicoot
Platform: PlayStation
Release: • NA: October 19, 1999
• EU: 1999
Genre: Racing
Mode: Single-player, multiplayer
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Oxide, coco, tiny Tiger, crash, I have missed this game so much
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that our friends are both longing for a game that fills our childhood, hopefully with me giving this info makes us back past.
greetings from me
@addempsea
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following the gaming account registered in indonesia
GAMESPRO
JOIN MY DISCORD >>> discord.gg/U5Spqp
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