Hello Steemian !! Good evening Steemian wherever you are Happy Activities Steemian for those of you who are running it. May we all always be healthy and always in the unity of God Almighty. Re-join @teguhrianto, on Monday afternoon I will again share the same game reviews with the same series and categories of course. Have you listened to my post reviews in previous posts? Interesting is not it? I will give the best reviews and good and unique information to my steemian friends around the game with Time Shift series This opportunity allows me to post again about reviews that can be shared with gamer lovers, this time the reviews are still revolving around an interesting war game Time Shift. Want to know what kind of reviews I will discuss Let's look at the steemian?
A game with a unique concept. Unique because it uses the bullet time mode like the game Max Paine and 9mm. But in the pack more dominant in gameplaynya. Bullet time mode will always be active if we are still or not moving, and vice versa, time will run normally if we move. So imagine? how great we are in this game !. It is as if we are moving very effectively with accurate predictions of enemy bullets. Got this ability alone is very great especially with this slow time mode, our shots are also memorable accurate and effective sagat. I can say if one shot / bullet, one enemy's life flies. The only John Wick can lose if his enemy is as good as this. (John Wick is a popular movie with a hitman, John is a committed and focused man in his job, until he is a legend among his peers)
But of course good or not a game, also sometimes depending on the taste of the player who plays it. So I'm not surprised if there are some players who just do not like this mode because of long-winded and less action. If I myself like the mode. Quite fun to avoid enemy bullets while firing back. Even when we reload any, when pressed, we can loh throw our weapons to the enemy to make it stunt / stumped temporarily. Then we can attack him using a knife, then take back our weapons and shoot other enemies. Pressed because sometimes there are enemies who run attack with a knife in our direction. Play games with imagination to better enjoy the gameplay. Motivation of different players hell, but if I play games for fun and refreshing.
What is great in pity is this game requires internet connection when played alias online. So story mode in this game will also be in mission pack for the sake of the mission like other online games. No clear background story in this game. But we will play the role of a US military soldier named "Mak" (A funny name, reminding me of the Thai horror comedy Pee Mak: v comedy of my recommendation). Certainly Mak will fight in each of his missions to slaughter a group of armed men, whether mafias or terrorists.
Graphics are given the game pause the sangunya attention this is very satisfying and aka menguarkan again when picked up directly using the weapon will not make your android broken broken it is membut the creator company of this game becomes very interesting to develop this game menajdi more interesting in because appears a visual alternative to use things in this game.
Initial feature in the TimeShift game is the player's ability to control the time: slow down, stop or even replay the time more or less as you please at any time. This allows players to stop time to avoid projectiles that enter or steal enemy weapons. Specific time puzzles also require this ability. The ability of the player also affects the color of their environment so that the slowing time produces blueshift, making it produce a yellow fog, and the stop time creates a "smoke smog" filter. Players must use it wisely to pass the game. In some parts of the game, the power of time is prolonged to achieve this game thing so as not to be too easy for the enemy.
actually the time given in this game is not too long because only a little perempulan in 1 round so to test your ardenaline in a play to see how quickly you allow time in the stages of a game will be tested in this nsini whether or not sebup konpetisi and a journey to reach the win makes us understand the time that is needed in the game and the smallest thing that uses things like this makes you nimble or does not take the time.
may have a precise game to have a guide in the direction of making or facilitate you for an incomplete thing in the game makes a little thing so easy to see from the map will we get lost in this game will obviously happen if you are not keen to see directions play.
Developer: Saber Interactive
Designer: : Sierra Entertainment
Designer: Becky Kneubuhl Matthew Karch
Composer: Becky Kneubuhl, Gabriel Mann
Engine: Saber3D Engine
Platform: Microsoft Windows, Xbox 360, and PlayStation 3
Release: Microsoft Windows & Xbox 360
October 30, 2007
PlayStation 3
November 19, 2007
Genre: First-person shooter
Mode: Single-player, multiplayer