RE: Creating Digital Assets With Steem's Resource Credits

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Creating Digital Assets With Steem's Resource Credits

in gaming •  6 years ago 

Nice article. I have been thinking along these lines. Why do you think it is necessary to burn STEEM to give value to assets? Have you heard about bonding curves? It allows the funding of development in much the same way an ICO would, but affording more protections to the investors.

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  ·  6 years ago (edited)

I think that burning coins is a solid way to do it, but I think there will be other ways as well. You basically have to prove that the asset can't be farmed by bots, or if it can it has heavy resistance. A token burn guarantees that bots can't farm the asset.

However, there are many assets (like World of Warcraft gold) that still have value even though bots are constantly plundering the economy. We only need "good enough" solutions, just like Bitcoin did for the byzantine generals problem.

Good point. I didn't think of that. But don't you think that the recent (HF20) restrictions on RC for new accounts would prevent spam, just like they did for the main chain?