Sweet Argonian full of caring love and compassion (Tilbardaga), getting along with a bellicose breton sorcerer full of magic and temerity (Wahya), seek two other buddies to go tickle the pirates in their den : The Blackheart Haven.
Talented magic magician, Araminta and the adamant Morlach, nourished by a motivation beyond imagination, answered the call.
Here we are in the instance. Veteran level, in order to avoid falling asleep and to have a challenge dealing with.
Araminta, wise and cautious, suggests us to disguise ourselves in naughty pirates : this allows us to reach the first boss without hard times. Morlach, a little disappointed (had softly proposed cleaning up all enemies with the edge of his blade), obeyed anyway without apparent enthusiasm. Wahya follows, eager to kill something.
First boss: KO in the first round (for us, the KO). Second round, bleeding hard. The third round got through though, by gritting teeth with rage.
All happy, the group went on, driven by the intimate conviction that the Divine Ear is attending on us (Blackdragon our head leader, out of game but on the "team speak" to encourage and give advice through the microphone).
The other "bosses" passed away without big deal.
Arrives the multiple lightning-throwing boss in his screaming Harpy Harem, "Iron heel".
The first two seconds left no one alive ... everything became gray and gloomy, the wind of death overtook us into its turmoil. So, first round, knockout.
Then followed the other three rounds, as disproportionately inert as the first. As one man, the group decided to level down in difficulty gameplay, because finally, instead of falling asleep, we were falling apart.
Once again, we healed our wounds, retrieved our tack, sharpened our weapons, our claws and here we went again with lower level, from the beginning of the game.
On the set of the first boss, it was agreed to take a step back on the high platform.
Wahya took so many steps back that he felt down to the lower level, without any issue to climb back. We suggested him to commit suicide in order to respawn. After heartbreaking farewells, our Sorcerer jumped into the void ... but survived (hard to kill, after all, a breton guy)! So, he took his legs to his neck running and brought to us all the pirates hunting him down. Meanwhile, while we were waiting quietly, the vigilant enemy's wolf sniffed us out and rushed on us.
Imagine the scene? The big mess.
This first problem resolved, we sweated on the first boss and finally passed him through, hardly. Araminta arrived in the harpies' aviary and suddenly levitated: She stayed suspended in the air, freeze ... The game has just crashed her out. After many prayers to the Divine, she came back to us, spinning eyes and weird look, hair untied...
To face the boss with multiple lightning strikes, we played our "wild card" with Blackdragon's voice from outer space : "Go for it, hit him hard and adapt your attacks on the field. And don't forget to block when he is preparing his lightning shots. "
Block, yes, but without a tank, we blocked with our moist hands sweated with apprehension. After the premature death of the healer, Morlach blocked and hit, Wahya and Araminta cast spells as hard as they could ... I think they died just a quarter second after the death of the boss. That was HOT !
We took back our breath.
Our progress after that was no big deal... Until, during a fierce fight, in the middle of bright jets and glowing spears, we lost our Morlach, body and soul. No, not even dead, but just gone. The only thing remained of him is his distant voice :
"I see you..."
Yes, inded ! While looking closely, we can see on the rocky ceiling two feet pedaling feverishly in the void : Morlach was sent up to the ceiling and was stuck in there ! That's it : being half stuck in another universe ... TESO in its frame. Wahya tries to shoot him from the ground, helplessly. Morlach began to describe an unlikely world and his voice became more and more spectral. We were really in a bad mood, worrying how to recover our buddy.
Not without compassion, we suggested him there too, a useful suicide. But in his situation, there is no way to get killed : He is condemned to live eternally half swallowed by the ceiling !
Pushed to the ultimate distress, we went dragging monsters back to Morlach and beg them to kill him. The fight started, but worse than being trapped by the wall, our companion was caught in frustration: no combat skills could be activated so that he could not give combat and therefore, could not be killed !
logging out and in endless times, petrified Morlach stayed at the same point. Last Hope: Providing the Divine with prayers and incantations beyond the attainable. Nourished by an unfailing faith, we succeed in the recovery of our zealous companion... After half an hour.
Killing the followed boss seemed quite natural and easy... We have been strenghten by our experiences...
Exhausted, we moved towards the final boss, waiting for us on his beautiful beach ... Too exhausted to think, we relied on the strategy of Blackdragon which, tirelessly, repeated on and on like a litany: "Go, hit and live, don't think, just hit whatever moves". Confident in the future, we ran, banged and Ô miracle, we survived! The dragon force was with us!
On the beach, the last boss did not even last for five minutes;
It must be said that our tests gave us an additional skill: We became unbendable. After dancing on the corpses of our fallen enemies, we finished this quest which will remain engraved in the memories to be narrated, sung on the air of "red diamond"....
to be continued.... Tilbardaga reporter
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