Also, Dark Souls actually branches out at about 60% through the game and Demon's Souls lets you go one out of five ways from the beginning. So, what I am trying to say is the fact that they are a lot less linear than the clones. If one area annoys you, go try another one. Still, I really hope that The Surge 2 learns from The Surge as much as The Surge learned from Lords of the Fallen.
RE: The Problem with Games Inspired by Dark Souls
You are viewing a single comment's thread from:
The Problem with Games Inspired by Dark Souls